Difference between revisions of "Cine/TODO"
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Eriktorbjorn (talk | contribs) (Cine uses the save file manager class now) |
(Update. Several items were done.) |
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* improve memory management | * improve memory management | ||
* add support for MT-32 tracks | * add support for MT-32 tracks | ||
* cleanup the BASESON.SND handling, in particular try to re-use the part loading code for that | * cleanup the BASESON.SND handling, in particular try to re-use the part loading code for that | ||
Revision as of 22:55, 7 December 2006
Status
Future Wars was completable with original cinE. Operation Stealth has gfx glitches and now crashes early,
Source Cleanup
- try to OO'ify the code (wrap the code into C++ classes where applicable/suitable)
- rename functions and variables that need it
Bugs
- fix gfx layers (FW)
- alignment fixes (done ?)
- endianness fixes (done ?)
Features
- finish OS support (crash early in-game)
- improve memory management
- add support for MT-32 tracks
- cleanup the BASESON.SND handling, in particular try to re-use the part loading code for that