Difference between revisions of "Cine"
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(adding minor information about cinematique versions) |
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== Status == | == Status == | ||
* FW is completable, OS is not. | * FW is completable, OS is not. | ||
* Cruise for a corpse is not supported by cinE, but by cruisE, an independent engine | * Cruise for a corpse is not supported by cinE, but by [[cruisE]], an independent engine | ||
* Only the Adlib music is used so far, but a MT-32 track is available in the resources | * Only the Adlib music is used so far, but a MT-32 track is available in the resources | ||
Revision as of 16:50, 29 April 2007
Cine | ||
---|---|---|
Engine developer | aquadran, sev, cyx | |
Companies that used it | Delphine Software | |
Games that use it | Future Wars, Operation Stealth | |
Date added to ScummVM | 2006-02-22 | |
First release containing it | None |
Status
- FW is completable, OS is not.
- Cruise for a corpse is not supported by cinE, but by cruisE, an independent engine
- Only the Adlib music is used so far, but a MT-32 track is available in the resources
Notes
Future Wars and Operation Stealth used the first version of the engine, called Cinematique.
For Cruise for a Corpse, the engine was largely modified and doesn't have much in common with the initial version (it seems that only the resource loading/unpacking and music/sound routines have been re-used). That second version of the engine was named Cinematique Evolution.
Resources
- Cine TODO: TODO Page