Difference between revisions of "The Curse of Monkey Island"

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|Dreamcast||PC CD-ROM||Not Completable - cutscenes freeze, gameplay slow
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Revision as of 22:34, 6 May 2007

The Curse of Monkey Island
scummvm_0_11_1.jpg
First release 1997
Also known as Monkey Island 3;
Monkey3; MI3;
COMI; CMI
Developed by LucasArts
Published by LucasArts
Distributed by (unknown)
Platforms Windows
Resolution (unknown)
Engine SCUMM
Support Since ScummVM 0.4.0
Available for
Purchase
No

The Curse of Monkey Island was the third game in the Monkey Island series, and the twelfth game to use the SCUMM scripting language. The game first follows Guybrush as he is captured by the Zombie Pirate LeChuck, and must escape from the hold of LeChuck's pirate ship. Later Guybrush accidently turns his love, Elaine, into a gold statue with a cursed ring. Now, he has to find an uncursed ring to change her back.

Data Files

As this is a two disc game, the data must be copied from both CDs into one directory on a hard drive. All of the files required for The Curse of Monkey Island to run

  • RESOURCE folder
  • COMI.LA0
  • COMI.LA1
  • COMI.LA2

Datafile Compression

The *.BUN files can be compressed with the utility compress_scumm_bun which is found in the [ScummVM tools package]

The utility is used in the following manner:

compress_scumm_bun digmusic.bun

The *.SAN files can be compressed with the utility compress_scumm_san which is found in the [ScummVM tools package]

The utility is used in the following manner:

compress_scumm_bun digmusic.bun

Platform Compatibility

List of platforms where The Curse of Monkey Island is known to work / not to work

Legend:
Completable
Not Completable
Doesn't Work
The Curse of Monkey Island Compatibility by Platform
Platform Game Version Status
Windows PC CD-ROM Completable
Linux PC CD-ROM Completable
Dreamcast PC CD-ROM Not Completable - cutscenes freeze, gameplay slow

Miscellaneous

A list of boot params is available for this game.

External links