Difference between revisions of "Donald Duck's Playground"

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m (fixing spelling)
(updating page with info on AGI version. As it's not supported, there is no need to list memory requirements, etc.)
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platforms=MS-DOS, Amiga<br/>Apple II, Atari ST,<br/>Commodore-64|
platforms=MS-DOS, Amiga<br/>Apple II, Atari ST,<br/>Commodore-64|
engine=[[AGI]]|
engine=[[AGI]]|
support=Not officially supported.<br/>A WIP engine is available<br/>in our SVN repository
support=Not supported.<br/>It uses a version of AGI that ScummVM doesn't support.
}}
}}
'''Donald Duck's Playground''' was an adventure game based on the Disney comic book and animated character, Donald Duck.  In the game Donald Duck must earn money from working at up to four places: a vegetable grocer's, a railroad, a toy shop or an airport.
'''Donald Duck's Playground''' was an adventure game based on the Disney comic book and animated character, Donald Duck.  In the game Donald Duck must earn money from working at up to four places: a vegetable grocer's, a railroad, a toy shop or an airport.
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Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews.  The player can then play as one of the nephews to play on the playground equipment.
Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews.  The player can then play as one of the nephews to play on the playground equipment.


==Requirements==
==Miscellaneous==
Disk Space: 192 KB<br/>
Donald Duck's Playground may never be supported. It uses the first v2 AGI engine AGI v2.01 which ScummVM does not support.  2.01 is more like agi V1 than V2.
Memory Requirements: 512k of RAM
 
==Game Variants==
The MS-DOS, Apple II, Atari ST, and Commodore-64 versions are similar in terms of graphics.  The Amiga version used an extended palette.
 
==Data Files==
All of the files required for Donald Duck's Playground to run
 
LOGDIR<br/>
OBJECT<br/>
PICDIR<br/>
SNDDIR<br/>
VIEWDIR<br/>
VOL.*<br/>
WORDS.TOK
 
==Platform Compatibility==
List of platforms where Donald Duck's Playground is known to work / not to work
 
{| border="0"
|-
|Legend:
|-
|style="background:lightgreen;width:100px"|Completable
|-
|style="background:#ffff77;width:100px"|Not Completable
|-
|style="background:#ff7777;width:100px"|Doesn't Work
|-
|}
 
{| border="1" cellpadding="2" width=100%
|+Donald Duck's Playground Compatibility by Platform
|- style="background:silver"
|Platform||Game Version||Status
|- style="background:#ff7777"
|Windows||MS-DOS||Not detected
|-
|}


==External links==
==External links==

Revision as of 09:01, 7 May 2007

Donald Duck's Playground
No Screenshot Available
First release 1986
Also known as Donald Duck
Developed by Sierra
Published by Sierra
Distributed by (unknown)
Platforms MS-DOS, Amiga
Apple II, Atari ST,
Commodore-64
Resolution (unknown)
Engine AGI
Support Not supported.
It uses a version of AGI that ScummVM doesn't support.
Available for
Purchase
No

Donald Duck's Playground was an adventure game based on the Disney comic book and animated character, Donald Duck. In the game Donald Duck must earn money from working at up to four places: a vegetable grocer's, a railroad, a toy shop or an airport.

Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews. The player can then play as one of the nephews to play on the playground equipment.

Miscellaneous

Donald Duck's Playground may never be supported. It uses the first v2 AGI engine AGI v2.01 which ScummVM does not support. 2.01 is more like agi V1 than V2.

External links