Difference between revisions of "Kyra/Opcodes"
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This page is a | This page is a reference of unused opcodes in Kyrandia 1. | ||
==Unimplemented opcodes== | |||
==Unimplemented | |||
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Latest revision as of 13:47, 1 April 2008
This page is a reference of unused opcodes in Kyrandia 1.
Unimplemented opcodes
Opcode # | Name | Place of use |
---|---|---|
07 | o1_runNPCScript | not used |
3E | o1_loadSoundFile | not used |
4B | o1_specificItemInInventory | not used |
4D | o1_mobileCharacterInScene | not used |
4E | o1_hideMobileCharacter | not used? (many false positives, but since unhide isn't implemented I don't think that exists) |
4F | o1_unhideMobileCharacter | not used |
65 | o1_pageFlip | not used |
69 | o1_addItemToInventory | not used |
6A | o1_intPrint | not used |
84 | o1_setPaletteRange | not used |
92 | o1_setPlayingLoop | 2 times used (GRAVE.EMC, CAVEB.EMC - only used on failing copy protection, exit to DOS) |
97 | o1_resetMaskRegion | not used |