Difference between revisions of "MADE/TODO"
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(Update on PMV videos) |
(Update on script functions and screen effects) |
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Line 6: | Line 6: | ||
== Bugs, glitches and ToDos == | == Bugs, glitches and ToDos == | ||
=== Script bugs === | === Script bugs === | ||
* | Implement/finish up some commands and script functions: | ||
* | * Commands: | ||
** cmd_restart (used in RtZ) | |||
* Script functions: | |||
* For all: | |||
** sfPollEvent | |||
** sfPlayMusic (for LGoP2/Manhole) | |||
** sfGetMusicBeat | |||
** sfPlayCd, sfStopCd, sfGetCdStatus, sfGetCdTime | |||
** sfGetSynthType | |||
** sfIsSlowSystem | |||
* For Return to Zork: | |||
** sfGetSoundEnergy (used to animate the mouths of characters when they're talking) | |||
** sfRestartEvents | |||
** sfDrawAnimPic | |||
** sfShakeScreen | |||
* For LGoP2: | |||
** sfHomeText | |||
* For Manhole:NE: | |||
** sfSetTextPos | |||
** sfPlayNote | |||
** sfStopNote | |||
** sfPlayTele | |||
** sfStopTele | |||
=== General === | === General === | ||
Line 13: | Line 36: | ||
=== Graphics === | === Graphics === | ||
* Some screen effects are missing | * Some screen effects are missing: | ||
** FX 1 | |||
** FX 2 | |||
** FX 3 | |||
** FX 4 | |||
** FX 5 | |||
** FX 6 | |||
** FX 7 | |||
** FX 8 | |||
** FX 11 (inverse of 10?) | |||
** FX 13 (inverse of 12?) | |||
** FX 15 | |||
** FX 16 | |||
** FX 18 | |||
** FX 19 | |||
** FX 20 | |||
* Use "dirty rectangles" (e.g. in updateSprites()) | * Use "dirty rectangles" (e.g. in updateSprites()) | ||
Line 41: | Line 79: | ||
* Finish up Screen::show() | * Finish up Screen::show() | ||
* Finish up printText() | * Finish up printText() | ||
== Bugs of the original engine == | == Bugs of the original engine == | ||
* The screen effect palette changes incorrectly after a PMV video | * The screen effect palette changes incorrectly after a PMV video |
Revision as of 21:32, 20 May 2008
Status
- Return to Zork is completable
- Leather Goddesses of Phobos 2 is completable with glitches
- The Manhole is playable
Bugs, glitches and ToDos
Script bugs
Implement/finish up some commands and script functions:
- Commands:
- cmd_restart (used in RtZ)
- Script functions:
- For all:
- sfPollEvent
- sfPlayMusic (for LGoP2/Manhole)
- sfGetMusicBeat
- sfPlayCd, sfStopCd, sfGetCdStatus, sfGetCdTime
- sfGetSynthType
- sfIsSlowSystem
- For Return to Zork:
- sfGetSoundEnergy (used to animate the mouths of characters when they're talking)
- sfRestartEvents
- sfDrawAnimPic
- sfShakeScreen
- For LGoP2:
- sfHomeText
- For Manhole:NE:
- sfSetTextPos
- sfPlayNote
- sfStopNote
- sfPlayTele
- sfStopTele
General
- Barth's blaster cannot be moved to the left of the screen
Graphics
- Some screen effects are missing:
- FX 1
- FX 2
- FX 3
- FX 4
- FX 5
- FX 6
- FX 7
- FX 8
- FX 11 (inverse of 10?)
- FX 13 (inverse of 12?)
- FX 15
- FX 16
- FX 18
- FX 19
- FX 20
- Use "dirty rectangles" (e.g. in updateSprites())
Sound
- Music is disabled in LGoP2 and Manhole (it's not loaded correctly)
- Finish up MIDI music playing (only Soundblaster music is played for now)
Video
- Animations in LGoP2 are incorrectly drawn above text (they should be drawn below it). An example can be seen when talking to the Indian as Lydia and performing the kiss/screw action
- Some of the "screwing" animations in LGoP2 are shown very quickly
- In RtZ's intro, after the flyover, an invalid number of sound chunks is read. There is currently a hack which stops the parser when this happens to prevent the game from crashing, but the intro credits screen is not shown
File-specific tasks
database.cpp
- Read/verify database header
- Verify save game header
pmvplayer.cpp
- Read/evaluate PMV file header
resource.cpp
- Implement resource destructors
screen.cpp
- Implement drawMenuText in drawSpriteChannels
- Implement clipRect in placeSprite(), placeAnim() and placeText()
- Finish up Screen::show()
- Finish up printText()
Bugs of the original engine
- The screen effect palette changes incorrectly after a PMV video