User contributions
16 July 2009
15 July 2009
Release Testing/1.0.0
Humongous Entertainment Games: "Putt-Putt Joins the Parade" was tested once
+53
Release Testing/1.0.0
Other Games: first DW test
+57
14 July 2009
Release Testing/1.0.0
Humongous Entertainment Games: Truus999 also tested Putt-Putt Joins the Circus, thus it's green now
+58
Release Testing/1.0.0
Sierra AGI Games: SQ2 was tested once
+92
Release Testing/1.0.0
LucasArts SCUMM Games: Link "The Dig" bug reports from Kurufinwe
+50
13 July 2009
Release Testing/1.0.0
Other Games: explicitly link cruise bugs
+32
Release Testing/1.0.0
Revolution Software Games: Lure was tested one, it is completable, but according to the test bug #2806012 is really annoying
+87
Release Testing/1.0.0
Humongous Entertainment Games: Putt-Putt Travels Through Time was tested one time
+61
Release Testing/1.0.0
Monkey 2 was tested two times now, once in light and once in normal mode. Thus it's the first game turning green (unless we want both paths tested twice, so far that is optional)
+98
Release Testing/1.0.0
Humongous Entertainment Games: consistency
m+9
Release Testing/1.0.0
Humongous Entertainment Games: Putt-Putt Joins the Circus was tested one time
+57
Release Testing/1.0.0
LucasArts SCUMM Games
m−8
Release Testing/1.0.0
consistency
m+24
Release Testing/1.0.0
Sierra AGI Games: typo
m+1
12 July 2009
Release Testing/1.0.0
no edit summary
m+2
Release Testing/1.0.0
LucasArts SCUMM Games: Mark both MI2 and CMI as multi path games, since they contain two different difficulties, both should be tested.
+2
Release Testing/1.0.0
Clarify how turning games into "green" works this time.
+79
Release Testing/1.0.0
Humongous Entertainment Games: graxer used windows xp sp3 for testing.
m+6
Release Testing/1.0.0
Humongous Entertainment Games: Add test from "Graxer" for Freddi Fish 1: The Case of the Missing Kelp Seeds (English Windows) from our forums.
+66
Release Testing/1.0.0
fixed win32 test entries to be consistent with our scheme
m+27
Release Testing/1.0.0
clone2727 used x86 OS X 10.5, clarified that
m+33
Release Testing/1.0.0
LucasArts SCUMM Games: consitency fix for Linux platforms
m+24
Release Testing/1.0.0
LucasArts SCUMM Games: tested MI1 VGA floppy
+78
11 July 2009
9 July 2009
Cruise for a Corpse
Marked as supported in the daily version of ScummVM. (Like the MADE games)
−35
Engines
Judging by the news item from 9th of July and dreammaster's blog entry from 8th of july, I guess CruisE now belongs to the completed engines in the development version
Lands of Lore
add resolution
+33
The Legend of Kyrandia: Book Three: Malcolm's Revenge
add resolution
+33
The Legend of Kyrandia: Book Two: Hand of Fate
add resolution
+33
The Legend of Kyrandia
oops
m+1
The Legend of Kyrandia
Add resolution
+32
14 June 2009
9 June 2009
27 May 2009
5 May 2009
File:Kyramap2.png
uploaded a new version of "Image:Kyramap2.png": Updated map by TAZ (slightly modified though, since one fireberry bush isn't present in floppy version)
Kyra/Items (Kyrandia 1)
Add/Change some item descriptions based on information provided by 'TAZ'
+325
22 April 2009
The Legend of Kyrandia
fix screenshot link
−8
TODO
SDL backend: we have an rollback system for gfx transactions for some time now, thus remove it from TODO
−571
24 March 2009
Engines
In-Progress engines: Added Lands of Lore as in-progress engine/game
+65
Kyra
Lands of Lore: Little update for LoL.
+39
14 March 2009
23 February 2009
19 February 2009
17 February 2009
15 February 2009
OpenTasks
Add a testing framework for ScummVM's engines: we really want this to be working on small devices too, thus a testing device is required to work on that task
+238
OpenTasks
Generic infrastructure tasks: changed order of tasks and removed "recorded play" ideas from "Add a testing framework for ScummVM's subsystems" (as proposed by Max on -devel)
−847
Talk:OpenTasks
Some thoughts about the "Improve overlay API" task
+682
OpenTasks
Generic infrastructure tasks: first version of a subsystem test suite task.
+2,935