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- 03:02, 3 November 2013 diff hist +37 Neverhood The teleportation bug in the hall of records also happens in the original
- 02:20, 3 November 2013 diff hist −293 Neverhood Klaymen's idle blinking animation while in the teleporter has been fixed
- 17:23, 2 November 2013 diff hist −34 Wintermute/Games Updated the status of Mirage: now, backwards seeking has been reenabled in GZipReadStream()
- 14:23, 2 November 2013 diff hist −1 m Neverhood Layout
- 14:22, 2 November 2013 diff hist −145 Neverhood →Sounds / Music: Fixed the radio music bug
- 22:55, 17 October 2013 diff hist 0 Engines Move the Avalance and ZVision engines to in-progress
- 08:21, 7 October 2013 diff hist −78 Neverhood Remove non-bug: music is supposed to be played over the bear controls
- 23:07, 6 October 2013 diff hist −151 Neverhood Fixed incorrect skipping of the animation when drinking the wrong potion
- 08:31, 2 October 2013 diff hist +32 Wintermute/Games Update the status of Carol Reed 6: Black Circle (demo)
- 08:30, 2 October 2013 diff hist +112 Wintermute/Games Carol Reed 6: Black Circle (demo) is completable
- 21:49, 1 October 2013 diff hist −39 Wintermute/Games Carol Reed 5 and 6 start now
- 22:37, 30 September 2013 diff hist +150 Neverhood Add some info about the weird Klaymen blinking on the teleporter
- 22:39, 26 September 2013 diff hist −1,480 Neverhood The sound related Valgrind warnings should be fixed now (thanks Coverity!)
- 08:04, 26 September 2013 diff hist +1 m Neverhood Layout
- 18:51, 24 September 2013 diff hist −136 Neverhood →Sounds / Music: Remove the fading bug (it's too broad as-is, and impossible to debug. We will need a test case, if there is indeed a bug here)
- 01:08, 17 September 2013 diff hist +1 m Neverhood Spacing
- 01:07, 17 September 2013 diff hist −53 Neverhood →Sounds / Music: Remove obsolete TODO
- 00:28, 17 September 2013 diff hist −152 Neverhood Implemented the "Toggle music" menu button
- 07:47, 13 September 2013 diff hist +5 SCI/Game Collections →Space Quest Collector's Edition: Reduce the size of the SQ collection cover a bit
- 23:18, 4 September 2013 diff hist −146 Neverhood Remove bogus bug with the level in the Hall of Records
- 17:59, 20 August 2013 diff hist +18 Neverhood Add myself to the authors of The Neverhood engine
- 15:28, 20 August 2013 diff hist 0 m Developers Bios →Benjamin Haisch: Separate the DXA encoder from the engines
- 15:27, 20 August 2013 diff hist +20 Developers Bios →Benjamin Haisch: Update engines
- 15:22, 20 August 2013 diff hist +30 Developers Bios →Filippos Karapetis: Update engines
- 07:11, 17 August 2013 diff hist −123 Where to get the games Remove the duplicate (and error prone) information about freeware games
- 13:15, 14 July 2013 diff hist −1 m Neverhood Oops - use proper wiki tags for bold
- 13:14, 14 July 2013 diff hist +571 Neverhood Move some bugs to a "will not be fixed" / "different in ScummVM" category
- 23:57, 9 July 2013 diff hist −98 Neverhood Not a bug: the static sound in the radio puzzle screen is working as expected
- 03:29, 9 July 2013 diff hist −118 Neverhood Fixed delayed sound heard when pressing the ladder button if the ladder is down
- 09:48, 5 July 2013 diff hist +129 Compiling ScummVM/MinGW libgmp is also needed
- 10:26, 4 July 2013 diff hist +63 Neverhood Link to the TODO page
- 10:25, 4 July 2013 diff hist +2,290 N Neverhood/TODO Move the engine TODO in the wiki
- 10:21, 4 July 2013 diff hist −147 Neverhood The Klaymen music is no longer playing in the menu after the credits
- 10:15, 4 July 2013 diff hist +451 Neverhood Link almost all bug reports to their respective scene
- 01:42, 3 July 2013 diff hist −140 Neverhood Save slot selection has been fixed
- 09:48, 1 July 2013 diff hist −136 Neverhood Fixed the cursor glitch in the screen shown before looking down the lowered bridge
- 09:36, 1 July 2013 diff hist −88 Neverhood Fixed the cursor in the statue screen with the ladder button
- 02:08, 1 July 2013 diff hist −76 Neverhood Fixed the duplicate door opening sound heard when the elevator door opens
- 01:43, 1 July 2013 diff hist −84 Neverhood Not a bug: the solution of the dynamite puzzle is always the same
- 01:43, 1 July 2013 diff hist −78 Neverhood Fixed display of dynamites on shelves
- 01:26, 1 July 2013 diff hist −116 Neverhood Fixed the second tape in the whale room
- 15:11, 28 June 2013 diff hist +1 m Neverhood Layout
- 15:10, 28 June 2013 diff hist +1 m Neverhood Layout
- 15:10, 28 June 2013 diff hist −150 Neverhood Fixed the incorrect water sounds / wall broken checks
- 10:49, 28 June 2013 diff hist −98 Neverhood Fixed missing music in the first scene of the house of records
- 10:24, 28 June 2013 diff hist −217 Neverhood Fixed graphics glitch when opening the menu
- 08:22, 28 June 2013 diff hist −170 Neverhood Fixed logic error when loading in the Aqua (music) house
- 09:44, 26 June 2013 diff hist −429 Neverhood Sounds are no longer updated while the main menu is active. Also, fixed some typos
- 08:40, 26 June 2013 diff hist −110 Neverhood The "Klaymen, up here' scene has been fixed
- 10:15, 21 June 2013 diff hist +1 m Toltecs →Bugs: Typo