- finish OS support (crash early in-game)
- implement the savegames naming (savegame names all default to the same name ATM)
- extend the number of available savegames.
- eliminate flip_support.cpp
- add namesspaces
- convert types to scummvm types,
- put code more into C++ classes
- fix gfx layers
- add OS sound support (the samples datafiles are slightly different)
- use MT-32 tracks