Glk
Glk | ||
---|---|---|
Engine developer | dreammaster, Tor Andersson | |
Companies that used it | See Sub-engines | |
Games that use it | See Sub-engines | |
Date added to ScummVM | 2018-12-09 | |
First release containing it | None |
About
Glk is an engine that implements the Glk API for text adventures (a.k.a. interactive fiction). Under it sits a number of sub-engines, each supporting a different company's and/or category of text adventures.
Sub-engines
- ADRIFT - For playing games created using the Adventure Development & Runner - Interactive Fiction Toolkit.
- AdvSys - For playing games created using the AdvSys text adventure writing system.
- Alan2 - For playing games created with the Alan 2 standard library version of the Adventure Language System.
- Alan3 - For playing games created with the Alan 3 standard library version of the Adventure Language System.
- Frotz - For playing Infocom games and more recent Z-code games authored using Inform.
- Glulxe - For playing Glulx games authored using Inform.
- Hugo - For playing games created using the Hugo interactive fiction development system.
- JACL - For playing games created using the JACL HTML-based interactive fiction development system.
- Magnetic - For playing the Magnetic Scrolls games.
- Quest - For playing games created using Alex Warren's Quest text adventure writing system.
- Scott - For playing the Scott Adams games.
- TADS - For playing games created with the Text Adventure Development System.