The Beast Within
The Beast Within: A Gabriel Knight Mystery | ||
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No Screenshot Available | ||
First release | 1993 | |
Also known as | Gabriel Knight 2 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | DOS, Windows, Mac | |
Resolution | 640x480, 256 colors | |
Engine | SCI | |
Support | Since ScummVM 2.0.0 | |
Available for Purchase |
Yes |
The Beast Within: A Gabriel Knight Mystery was the second game in the Gabriel Knight series. Unlike the first game, this game is a FMV (full motion video) game. Gabriel and his assistant Grace Nakimura travel to Germany where Gabriel has inherited a castle and the title of Schattenjäger (Shadow Hunter). The two investigate a case where a young girl was murdered, and the towns people believe she was killed by a werewolf.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files from each disk or CD to the game directory. Some games need additional work:
Games with multiple CDs
- Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced.
- Rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>, to match the corresponding RESSCI.00<cdnumber> file that exists on each CD.
- It should be safe to replace any other files from later CDs that were copied already from earlier CDs, except in Phantasmagoria 1