Donald Duck's Playground
Donald Duck's Playground | ||
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No Screenshot Available | ||
First release | 1986 | |
Also known as | Donald Duck | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS, Amiga Apple II, Atari ST, Commodore-64 | |
Resolution | 320x200, 16 colors | |
Engine | AGI | |
Support | Not supported. It uses a version of AGI that ScummVM doesn't support. | |
Available for Purchase |
No |
Donald Duck's Playground was a mini-game collection that was based on the Disney comic book and animated character, Donald Duck. In the game Donald Duck must earn money from working at up to four places: a vegetable grocer's, a railroad, a toy shop or an airport.
Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews. The player can then play as one of the nephews to play on the playground equipment.
Miscellaneous
Donald Duck's Playground may never be supported. It uses the first v2 AGI engine AGI v2.01 which ScummVM does not support. 2.01 is more like agi V1 than V2.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
All platforms
- *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
- OBJECT
- *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
- WORDS.TOK
and if available
- PAL.*
Apple IIGS
These files are needed to enable music playback
- *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
- SIERRASTANDARD