DEV7 Information/Trace
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Revision as of 10:58, 21 July 2023 by CrystalBen (talk | contribs) (added new Trace Comments for Adibou 3)
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Game | Group | Comment | Reason |
---|---|---|---|
Adibou 3 | b3_systeminfos | OnCreate() | Happens when Adibou 3 gets started. (This creates a new Task.) |
Adibou 3 | b3_systeminfos | start path not found in adibou3.ini | Happens because in adibou3.ini is no startpath defined. |
Adibou 3 | b3_systeminfos | SearchPropFiles() : 0 prop files found | Happens when Adibou 3 found not an Prop File. |
Adibou 3 | B3I_Main_Screen | File play : B3I_HP_SERV_W_01_AD.vmd | Happens when the Eror message appears that the Server is offline (AdibouNet). |
Adibou 3 | Amosphere | loadsounds B3E_STORYBOARD.OBC_PROP.INI | loads the informations for the Sound from the INI file. |
Adibou 3 | Amosphere | unloadsounds | Unloads the Sound that is currently playing. |
Adibou 3 | Amosphere | Stop() | Stops the Sound / Adibou from speaking. |
Adibou 3 | Amosphere | loadsounds B3E_STARTUP.OBC_PROP.INI | loads the informations for the Sound from the INI file. |
Adibou 3 | sound_atmos | Play() | Adibou begins to speak or Sound begins to play. |
Adibou 3 | Update | CompletingUpdating | Unknown |
Adibou 3 | OpenStk | b3_common.stk | loads / opens the b3_common.stk file for the Game. |
Adibou 3 | OpenStk | b3_common.itk | loads / opens the b3_common.itk file for the Game. |
Adibou 3 | OpenStk | b3_release.itk | loads / opens the b3_release.itk file for the Game. |
Adibou 3 | OpenUpdStk | B3_UPD_APPLICATIONS.ITK | loads / opens the B3_UPD_APPLICATIONS.ITK Update file for the Game. |
Adibou 3 | OpenUpdStk | B3_UPD_APPLICATIONS_45_F.ITK | loads / opens the B3_UPD_APPLICATIONS_45_F.ITK Update file for the Game. |
Adibou 3 | OpenUpdStk | B3_UPD_APPLICATIONS_45_M.ITK | loads / opens the B3_UPD_APPLICATIONS_45_M.ITK Update file for the Game. |
Adibou 3 | OpenUpdStk | B3_UPD_APPLICATIONS_56_F.ITK | loads / opens the B3_UPD_APPLICATIONS_56_F.ITK Update file for the Game. |
Adibou 3 | OpenUpdStk | B3_UPD_APPLICATIONS_56_M.ITK | loads / opens the B3_UPD_APPLICATIONS_56_M.ITK Update file for the Game. |
Adibou 3 | OpenUpdStk | B3_UPD_APPLICATIONS_67_F.ITK | loads / opens the B3_UPD_APPLICATIONS_67_F.ITK Update file for the Game. |
Adibou 3 | OpenUpdStk | B3_UPD_APPLICATIONS_67_M.ITK | loads / opens the B3_UPD_APPLICATIONS_67_M.ITK Update file for the Game. |
Adibou 3 | DetectLanguage | FR detected | happens when the French Languages files are present and found. |
Adibou 3 | DetectLanguage | DE detected | happens when the German Languages files are present and found. |
Adibou 3 | DetectLanguage | EN detected | happens when the English Languages files are present and found. |
Adibou 3 | ValidateTranslationLanguage | DE//EN | validates if German and English are present. |
Adibou 3 | SetTranslation | EN | happens if German is used. |
Adibou 3 | OpenStkS | b3_common_DE.itk | opens the File that is containg German stuff for Adibou 3. |
Adibou 3 | OpenStkS | b3_release_DE.itk | opens the File that is containg German stuff for Adibou 3. |
Adibou 3 | Playsound | Vmd : b3_coktel_logo.vmd | Happens when Adibou 3 plays the Coktel Intro. |
Adibou 3 | Playsound | Vmd : b3_intro_final.vmd | Happens when Adibou 3 plays the Intro of Adibou 3. |
Adibou 3 | Playsound | Vmd : B3EGM_MERL_START_1.VMD | Plays the first VMD from Nobelhoppel. |
Adibou 3 | Playsound | Vmd : B3EGM_MERL_START_2.VMD | Plays the secound VMD from Nobelhoppel. |
Adibou 3 | Playsound | Vmd : B3EGM_MERL_START_3.VMD | Plays the third VMD from Nobelhoppel. |
Adibou 3 | Playsound | Vmd : B3EWO_BENDOOR_OPEN.VMD | Happens when the Door opens from Jokearticle's |
Adibou 3 | Playsound | Vmd : B3E_MAINMA_EN_BIZZ_AD01.VMD | Happens when Bizbi send you an Mail. |
Adibou 3 | Playsound | Vmd : B3E_GAMECH_IC_ADIB_AD01.vmd | Happens when Adibou asks if you wanna go into the Cave of Adi Baba. |
Adibou 3 | Playsound | Vmd : B3E_GAMECH_IC_MERL_AD01.vmd | Happens when Adibou asks if you would like to play Roboball. |
Adibou 3 | Playsound | Vmd : B3E_GAMECH_IC_HAME_AD01.vmd | Happens when Adibou asks if you would like to play Musicoco. |
Adibou 3 | B3I_ModemLaunch | ConnectionSuccessful | Happens when Adibou 3 sucessfully connect to adibouland.com for AdibouNet. |
Adibou 3 | B3I_PortalServer | netOpenIPConnection Portal Server,PortalIp : portal1.de.adibouland.com PortalPort : 3100 | Searches for the German Portalserver. |
Adibou 3 | Christophe Delouche | netGetProviderList() | Access the infos.ini file stored in the datas folder. |
Adibou 3 | Christophe Delouche | Provider : Standleitung | selects the Section Provider of your infos.ini file. |
Adibou 3 | Christophe Delouche | Provider Choice : Standleitung | Then Provider choice Standleitung as the Internet Connection. |
Adibou 3 | Christophe Delouche | Permanent Connection OK. | Selects this as the Permanent Connection. |
Adibou 3 | Christophe Delouche | Connection abort : server Portal not found. | Happens when the Portalserver isn't found. |
Adibou 3 | StopOlderVmd | nb vmd 1 | Happens when you click on a other icon when Adibou is still speaking. This speaks the current playing VMD and plays the other one. |
Adibou 3 | Help | oui | Happens when you click the Help icon in the Delphine Game. |
Adibou 3 | SoundAnimHandler | B3_QUIT.CTRK_SNDANIM_0 : SOUNDANIM_ENDING | Happens when you exit Adibou 3. it handles the Sound for the Creditscreen (most likely for the Music) |
Adibou 3 | SoundAnimHandler | ¤¤¤¤¤¤¤ CreateObjAddon END ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ | Stops the CreateObj Task. |
Adibou 3 | B3_SHEL_LI_END_AD09.as => Act 1 | c_adibou | Happens when you exit Adibou 3, and the Music repeats for the first time. |
Adibou 3 | B3_SHEL_LI_END_AD09.as => Act 1 | c_adibou | Happens when you exit Adibou 3, and the Music repeats for the first time. |
Adibou 3 | B3_SHEL_LI_END_AD09.as => Act 2 | c_adibou | Happens when you exit Adibou 3, and the Music repeats for the secound time. |
Adibou 3 | B3_SHEL_LI_END_AD09.as => Act 3 | c_adibou | Happens when you exit Adibou 3, and the Music repeats for the third time. |
Adibou 3 | B3_SHEL_LI_END_AD09.as => Act 4 | c_adibou | Happens when you exit Adibou 3, and the Music repeats for the four time. |
Adibou 3 | B3_SHEL_LI_END_AD09.as => Act 5 | c_adibou | Happens when you exit Adibou 3, and the Music repeats for the five time. |
Adibou 3 | EnviIniFile | Temp => benxxd300.bcd1 | checks for the bcd1 file, that contains the Informations for the World, Informations like Minimum version name Picture etc. click here to get more Informations. |
Adibou 3 | CheckCDPresent | Mask=BENXX????.BCD?, Version=300 | if it found a BCD file that is using Minimum version 300 (3.00). |
Adibou 3 | CheckCDPresent | Version found = 300 | if the version 300 (3.00) is found then the Message is displayed. |
Adibou 3 | CheckCDPresent | Version found | if a version is found then the Message is displayed. |
Adibou 3 | Bench | création de la scene3D : 514 milliseconds | This Message means it has created a scene3D in 514 millisecounds. |
Adibou 3 | b3e_dadfile_common | ¤¤¤¤¤¤¤ CreateObjAddon START ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ | Started a CreateObj Task. |
Adibou 3 | b3e_dadfile_common | 3D : No MANG to load | Message apperears when its not required to load MANG. |
Adibou 3 | b3e_dadfile_common | ¤¤¤¤¤¤¤ CreateObjAddon END ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ | Stops the CreateObj Task. |
Adibou 3 | Avatar : Reset | Birthday : here stands your Birthday | Happens when you login with your Profile in Adibou 3. |
Adibou 3 | --= AI =-- | Avatar EnterSession | Entering with your Avatar the Session into Adibou 3. |
Adibou 3 | GetDayFest | datas\B3_gene_infos.ini | Adds a new Session if you join Adibou's World, in the ini file is stored how often you started Adibou 3. |
Adibou 3 | ChangeInterface | 2 | Happens if you change in the section in the practical Folder. |
Adibou 3 | ChangeInterface | 3 | Happens if you click on a Icon in the practical Folder. |
Adibou 3 | OnClic | Happens if you click on the Printer to print the Picture. | |
Adibou 3 | B3_GRAF_INTERACT_MANAGER | => Nb of IE_CLICK event <<number>> | Happens if draw something with the Magictool in that can draw in all ways. (number stands for how often you used the Tool, it starts at 0) |