Atlas
Revision as of 18:24, 26 April 2024 by CrystalBen (talk | contribs) (add new Math Blaster game to list)
- Atlas is developed by Davidson & Associates, Inc. was developed in 1994. Atlas is a Game Engine, it is also used as an Extension for some Games (not as the main Engine).
Games using this Engine
- Math Blaster Ages 6-9
- Math Blaster Ages 9-12
Booster Code
- Booster Code was a program in that you can insert a code (The Code can be found in the Manual of your Game) and that unlocks a bonus level or something special else inside the Game.
- Booster Code needs a 8-digit Code.
- Version: 5.63c
- Internal Name: Atlas
- KACC.BAP contains the Text for Booster Code.
KACC.INI
- [kacc]
- DefaultBap this is for choosing the default Bap that is used for KACC.EXE (Booster Code) by default it is KACC.BAP.
- EnumMonitors is currently unknown.
- ;DisplayDepth this is for setting the Display Depth (by default it is 16)
- ;DisplayWidth this sets the Display Width for the Window (by default it is 640)
- ;DisplayHeight this is setting the Height for the Display (at default it is 480)
- ;DesiredDepth this is doing the same like as Display Depth.
- ;DesiredWidth same to Display Width.
- ;DesiredHeight is doing the same like as DisplayHeight
- [Extensions]
- FileIO this is for using the DLL for FileIO (AtFIO32.dll)
- Sound this is handling Sound (AtMss32.dll)
- [Sound]
- PlayBits this is for how much Bits shoule be played. (by default it is 16)
Engine Versions
- 3.0
- 3.37
- 5.0
- 5.55n
- 5.51t (1997 Release)
Components
- SmartHeap (3.01, 3.10)
- Smacker (1.26)
- Miles Sound System (5.0p)
- Atlas Messaging Subsystem (5.0) (AtMsg32.DLL)
- Atlas File I/O Extension (5.0) (AtFIO32.DLL)