AGI/Specifications/Savegame

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< AGI‎ | Specifications
Revision as of 05:55, 6 January 2007 by Dsymonds (talk | contribs) (started adding header details)
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This is a WORK IN PROGRESS; do not rely on this information, and please let Dave know if you're going to be changing this in any significant way.



Header

  • Bytes 0x000-0x01E:
 Savegame description. This can be up to 30 printable characters,
 and is padded out with NUL (\0) bytes to a total of 31 bytes.
  • Bytes 0x01F-0x0x020:
 Unknown (0xE1 0x05); maybe a savegame version number?