Uploads by Buddha^
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
18:10, 20 August 2008 | Cinematique-93 characters font.png (file) | 4 KB | Cinematique 93 characters font. | 1 | |
18:09, 20 August 2008 | Cinematique-90 characters font.png (file) | 4 KB | Cinematique 90 characters font. | 1 | |
18:09, 20 August 2008 | Cinematique-85 characters font.png (file) | 4 KB | Cinematique 85 characters font. | 1 | |
18:08, 20 August 2008 | Cinematique-78 characters font.png (file) | 4 KB | Cinematique 78 characters font. | 1 | |
18:55, 3 August 2007 | AppleIIgs-AGI-arrow cursor-upscale x10.png (file) | 489 bytes | 3 | ||
09:39, 26 July 2007 | Gold rush-apple iigs-sample-068.au (file) | 13 KB | Sound resource number 68 from the Apple IIGS version of Gold Rush! Converted to .AU-format. Sample rate may be incorrect. | 1 | |
13:57, 16 July 2007 | Agi256-intro-screenshot.png (file) | 1 KB | 2 | ||
13:57, 16 July 2007 | Agi256-main room-screenshot.png (file) | 33 KB | 2 | ||
13:55, 16 July 2007 | Agi256-2-intro-screenshot.png (file) | 11 KB | 2 | ||
13:54, 16 July 2007 | Agi256-2-main room-screenshot.png (file) | 34 KB | 2 | ||
09:50, 9 July 2007 | Amiga-AGI-Pointer-Cropped.png (file) | 449 bytes | An upscaled (By a factor on 10) version of the Pointer -cursor. | 2 | |
09:49, 9 July 2007 | Amiga-AGI-Busy-Cropped.png (file) | 640 bytes | An upscaled (By a factor of 10) version of the Busy -cursor. | 2 | |
11:14, 5 July 2007 | Kq3-amiga-save dialog-pressing ok.png (file) | 1 KB | Screenshot from King's Quest III (Amiga): The save-dialog. OK-button is being pressed with the mouse. | 1 | |
11:14, 5 July 2007 | Kq3-amiga-save dialog-no presses.png (file) | 1 KB | Screenshot from King's Quest III (Amiga): The save-dialog. No buttons are being pressed with the mouse. | 1 | |
11:13, 5 July 2007 | Kq1-amiga-restart dialog-pressing restart.png (file) | 605 bytes | Screenshot from King's Quest I (Amiga): The restart-dialog. Restart-button is being pressed with the mouse. | 1 | |
11:12, 5 July 2007 | Kq1-amiga-restart dialog-pressing cancel.png (file) | 609 bytes | Screenshot from King's Quest I (Amiga): The restart-dialog. Cancel-button is being pressed with the mouse. | 1 | |
11:11, 5 July 2007 | Kq1-amiga-restart dialog-no presses.png (file) | 610 bytes | Screenshot from King's Quest I (Amiga): The restart-dialog. No buttons are being pressed with the mouse. | 1 | |
09:33, 5 July 2007 | Scummvm-0.10.0-agi-egaPalette.png (file) | 368 bytes | ScummVM 0.10.0's AGI engine's EGA palette. Top row is colors 0-7. Bottom row is colors 8-15. The palette has been converted from the 6 bits per color component format to 8 bits per color component format by multiplying all color components by four. The | 1 | |
09:30, 5 July 2007 | Scummvm-0.10.0-agi-newPalette.png (file) | 419 bytes | ScummVM 0.10.0's AGI engine's Amiga-ish palette. Top row is colors 0-7. Bottom row is colors 8-15. The palette has been converted from the 6 bits per color component format to 8 bits per color component format by multiplying all color components by four | 2 | |
09:13, 5 July 2007 | Scummvm-0.10.0-agi-palette comparison.png (file) | 512 bytes | ScummVM 0.10.0's AGI engine's palette comparison. Top palette is the default EGA palette. Bottom palette is the new Amiga-ish palette. Both have been converted from the 6 bits per color component format to 8 bits per color component format by multiplying | 1 |