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- name=Planescape: Encounters 1| '''Planescape: Encounters 1''' is an adult text adventure by [[Massassi Cheralol]].499 bytes (54 words) - 12:49, 22 January 2024
- <div align = "right">[[Image:Picedit tutorial 1.gif|320px|Click to enlarge.]]</div>5 KB (795 words) - 13:30, 28 January 2015
- name=Pajama Sam 1: No Need to Hide <br/>When It's Dark Outside| alternateNames=Pajama Sam 1|2 KB (226 words) - 09:53, 29 June 2023
- ...ed _kyra???.sav (_kyra000.sav is the first savegame). Each file is between 1.5kbyte and 2kbyte in size. (What happens if there are more than 1000 savega 22 1 version? values:2 KB (329 words) - 21:17, 5 January 2007
- name=The Halloween Horror - part 1| '''The Halloween Horror - part 1''' was a text adventure by [[Jon Blask]]. It was written for the EctoComp c586 bytes (79 words) - 11:59, 23 January 2024
- name=Playtoons Construction<br/>Kit 1 - The Monsters| '''Playtoons Construction Kit 1 - The Monsters''' is one of a series of educational games which allow playe646 bytes (86 words) - 11:51, 28 July 2013
- name=SPY Fox 1:Dry Cereal| alternateNames=SPY Fox in Dry Cereal, SPY Fox 1|2 KB (228 words) - 16:21, 29 June 2023
- Kyrandia 1 contains about 240 rooms, they can be accessed through the debugger (hotkey *[[Media:Kyramap1.png|Map 1 - first forest]]1 KB (150 words) - 13:44, 1 April 2008
- name=Noble Crook, Episode 1| '''Noble Crook, Episode 1''' is the first episode of a text adventure by [[Karmo Talts]] wherein a th558 bytes (72 words) - 21:14, 24 January 2024
- | GameName = Al Pond 1 - Al Lives Forever '''''Al Pond 1 - Al Lives Forever''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Games|606 bytes (88 words) - 03:19, 12 September 2016
- name=Just Ignore Them: Brea's Story Tape 1| '''Just Ignore Them: Brea's Story Tape 1''' is a horror adventure game developed by [[Stranga]]. It is a prequel to528 bytes (75 words) - 05:26, 5 January 2024
- 23 bytes (2 words) - 02:42, 22 March 2021
- name=Space Detective, Episode 1| '''Space Detective, Episode 1''' is the first episode of a text adventure by [[Karmo Talts]] wherein a ma660 bytes (90 words) - 21:56, 24 January 2024
- | GameName = King's Quest 2 1/4: Breast Intentions '''''King's Quest 2 1/4: Breast Intentions''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Game635 bytes (81 words) - 03:39, 12 September 2016
- name=Archie's Birthday - Chapter 1: Reggie's Gift| '''Archie's Birthday - Chapter 1: Reggie's Gift''' is an adult text adventure by [[Purple Dragon]]557 bytes (69 words) - 13:23, 21 January 2024
- #REDIRECT [[Kyra/Items (Kyrandia 1)]]37 bytes (4 words) - 21:15, 5 January 2007
- name=Werner's Quest 1: The Black Ladder| '''Werner's Quest 1: The Black Ladder''' is a text adventure written by [[Jan Åberg]] in 1985660 bytes (87 words) - 22:56, 25 January 2024
- | GameName = Star Commander 1 '''''Star Commander 1''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Games|fan made]] game dem524 bytes (69 words) - 03:59, 12 September 2016
- name=Crossworlds Part 1 - Normville| '''Crossworlds Part 1 - Normville''' is an adult text adventure by [[BBBen]].479 bytes (57 words) - 15:48, 21 January 2024
- #REDIRECT [[Kyra/Maps (Kyrandia 1)]]36 bytes (4 words) - 21:16, 5 January 2007
Page text matches
- {|width=75% border="1" cellspacing="0" cellpadding="5" class="sortable" |GRVOL.1 552.584 bytes||GRVOL.1 207.528 bytes37 KB (4,733 words) - 14:02, 15 May 2022
- | 1. delay time | | - var (1) = var (0); | | new.room.v n |33 KB (4,498 words) - 02:56, 23 January 2011
- F_MIRROR = 1 << 7; ...IDTH * 2) * (_HEIGHT - 1); // I would have put (((_WIDTH * 2) * (_HEIGHT - 1)) - _WIDTH) here101 KB (10,869 words) - 08:46, 18 July 2007
- |1,thlet\0xE5 ...itial letter is identical to that of its predecessor, so the copy count is 1. Another example:27 KB (3,984 words) - 15:00, 10 February 2010
- Original WME 1.x allows game scripts to call external functions from DLL libraries. This w SCUPDalt.Red = 1;19 KB (2,065 words) - 03:54, 2 December 2020
- support=Since ScummVM 2.1.0| ==== CD 1 ====48 KB (7,717 words) - 10:18, 27 June 2023
- An image mask (1 bit per pixel). 0-1 Number of elements in this part file (Uint16BE)20 KB (2,924 words) - 17:39, 5 May 2018
- ...LucasHacks!] site and from the Pascal source code of the ''IndexFileReader 1.2'' (written by Ben Gorman (Bgbennyboy, http://quick.mixnmojo.com). In addi Version 1 to 3 use hardcoded offsets and cannot be treated that easily. For the other11 KB (1,612 words) - 13:32, 16 November 2021
- *[[Archie's Birthday - Chapter 1: Reggie's Gift]] *[[Crossworlds Part 1 - Normville]]75 KB (10,523 words) - 22:01, 27 January 2024
- ===SCENE #78: Tech Corridor 1=== RESOURCES 646 (Scene descriptor) SCENE #78: Tech Corridor 144 KB (3,411 words) - 20:05, 7 May 2007
- ...information gets stored. The same is true for programs 0-127 as opposed to 1-128. For whatever reason, convention already holds that controls be numbere {| border="1" cellspacing="0" cellpadding="5"25 KB (4,101 words) - 18:31, 2 May 2010
- === Adibou 1 === ===Broken Sword 1: The Shadow of the Templars===13 KB (1,458 words) - 14:47, 23 May 2023
- {|width=100% border="1" cellspacing="0" cellpadding="5" class="wikitable sortable" | width="25%" | Leeward - Episode 181 KB (9,311 words) - 15:52, 26 April 2024
- ...e tuples that have the module number 100. Map number 65535 (2<sup>16</sup>-1 ) is special - it indexes ordinary audio resources. As can be seen from figure 6.1, the message file format and interfaces changed quite a bit over time. Inte8 KB (1,297 words) - 17:17, 19 January 2009
- RESOURCES 37 (Sprite list) Rif Sprites 1 RESOURCES 48 (Sprite list) Eah Sprites 152 KB (3,953 words) - 20:04, 7 May 2007
- ...of the game, e.g. KQ1, SQ2, etc., and where <num> is a number starting at 1. The format of the saved game file was relatively consistent between versio |align="center"|<code>0-1</code>||<code>Length of general state section</code>19 KB (3,180 words) - 10:15, 12 March 2017
- F_MIRROR = 1 << 7; ...IDTH * 2) * (_HEIGHT - 1); // I would have put (((_WIDTH * 2) * (_HEIGHT - 1)) - _WIDTH) here18 KB (1,860 words) - 09:24, 17 July 2007
- === 1. Introduction === ==== 1.1 Other resources ====13 KB (1,952 words) - 11:42, 11 April 2011
- ...[http://www.freebsd.org/cgi/cvsweb.cgi/~checkout~/src/sys/sys/queue.h?rev=1.66&content-type=text/plain FreeBSD source code file queue.h], revision 1.66, 2006.</ref>. We decided to order the vertices in such a way that the ba12 KB (2,203 words) - 10:32, 30 January 2009
- ScummVM 1.0.0 release testing season has begun on July 10, 2009. Please see the testi |style="border=1";width:350px|''#'' — Multipath game, which needs testing for all path27 KB (4,004 words) - 04:11, 7 November 2009