User contributions
5 July 2007
File:Kq3-amiga-save dialog-pressing ok.png
Screenshot from King's Quest III (Amiga): The save-dialog. OK-button is being pressed with the mouse.
File:Kq3-amiga-save dialog-no presses.png
Screenshot from King's Quest III (Amiga): The save-dialog. No buttons are being pressed with the mouse.
File:Kq1-amiga-restart dialog-pressing restart.png
Screenshot from King's Quest I (Amiga): The restart-dialog. Restart-button is being pressed with the mouse.
File:Kq1-amiga-restart dialog-pressing cancel.png
Screenshot from King's Quest I (Amiga): The restart-dialog. Cancel-button is being pressed with the mouse.
File:Kq1-amiga-restart dialog-no presses.png
Screenshot from King's Quest I (Amiga): The restart-dialog. No buttons are being pressed with the mouse.
User:Buddha^/GSoC2007-ProjectDiary
Added done work on 2007-07-04.
+1,461
File:Scummvm-0.10.0-agi-egaPalette.png
ScummVM 0.10.0's AGI engine's EGA palette. Top row is colors 0-7. Bottom row is colors 8-15. The palette has been converted from the 6 bits per color component format to 8 bits per color component format by multiplying all color components by four. The
File:Scummvm-0.10.0-agi-newPalette.png
ScummVM 0.10.0's AGI engine's Amiga-ish palette. Top row is colors 0-7. Bottom row is colors 8-15. The palette has been converted from the 6 bits per color component format to 8 bits per color component format by multiplying all color components by four
File:Scummvm-0.10.0-agi-palette comparison.png
ScummVM 0.10.0's AGI engine's palette comparison. Top palette is the default EGA palette. Bottom palette is the new Amiga-ish palette. Both have been converted from the 6 bits per color component format to 8 bits per color component format by multiplying
User:Buddha^/GSoC2007-ProjectDiary
Added correction to 2007-06-30's text about Amiga AGI games' chosen buttons' text color.
+104
4 July 2007
2 July 2007
1 July 2007
User:Buddha^/GSoC2007-ProjectDiary
Added info on Amiga style menus (There can be colors in the inventory too e.g. Cancel-button), took out asterisks (Yeah, let 'em be, like, not :)
+91
User:Buddha^/GSoC2007-ProjectDiary
Removed superfluous text.
−124
User:Buddha^/GSoC2007-ProjectDiary
Added note about the shamanistic folk music band Tervakello.
+242
30 June 2007
User:Buddha^/GSoC2007-ProjectDiary
Added clarification on inventory colors (Oh and well, it seems I didn't remove the extra asterisks... let's just them 'em be then :-).
+31
User:Buddha^/GSoC2007-ProjectDiary
Fixed typo, changed *dialogs* to simply dialogs. It's potent enough :-).
+4
User:Buddha^/GSoC2007-ProjectDiary
Added done stuff on 2007-06-30.
+1,693
29 June 2007
User:Buddha^/GSoC2007-ProjectDiary
Added comment about watching a bit of Larry 1's walkthrough on Amiga from Youtube.
+246
User:Buddha^/GSoC2007-ProjectDiary
Added done work on 2007-06-29.
+805
28 June 2007
AGI/TODO
Changed custom palettes TODO's place and added a "Features that'd be nice to have" part.
+41
AGI/TODO
Added custom picture/view/cel-dependent palettes to TODO list.
+110
User:Buddha^/GSoC2007-ProjectDiary
Did some rewording of 2007-06-28's text.
+73
User:Buddha^/GSoC2007-ProjectDiary
Added done work on 2007-06-28.
+737
User:Buddha
Added a redirection page from User:Buddha to User:Buddha^
27 June 2007
26 June 2007
User:Buddha^/GSoC2007-ProjectDiary
Added done work on 2007-06-26.
+1,260
User:Buddha^
Changed "fix game saving & restoring with AGI256(-2) games" from TODO to things already done.
+16
25 June 2007
User:Buddha^/GSoC2007-ProjectDiary
Added done work on 2007-06-25.
+1,454
User:Buddha^
Added more thoughts about how to implement AGIPAL256.
+159
User:Buddha^
Updated TODO (Removed obsolete stuff).
−253
User:Buddha^
Added note about having made a workaround for Gold Rush's intro skipping bug #1737343.
+172
User:Buddha^
Added TODO note about ego's priority showing still missing in AGI256(-2) mode.
+63
User:Buddha^
Added TODO for disabling CGA rendering for AGI256(-2) games.
+54
User:Buddha^
Update TODO
−165
24 June 2007
User:Buddha^
Added comment for fixing priority screen showing in AGI256(-2) mode.
+74
User:Buddha^
Added comment about cleaning up obsolete console color code from AGI engine.
+55
User:Buddha^
Added note about save/restore fixing for AGI256(-2) games.
+61
User:Buddha^/GSoC2007-ProjectDiary
Added done work on 2007-06-21.
+482
21 June 2007
User:Buddha^
Added thoughts about possibly adding AGIPAL256 support.
+453
User:Buddha^
Added looking into AGI related bugs into TODO.
+49
User:Buddha^
Added fixing bug #1737343 to TODO.
+147
User:Buddha^
Updated todo with current stuff.
+220
User:Buddha^/GSoC2007-ProjectDiary
Added done work on 2007-06-20 (AGI256 and AGI256-2 implementation commits to the trunk).
+964
User:Buddha^
Changed "Currently working on" status after having implemented AGI256 and AGI256-2 support.
−28
AGI/TODO
Removed AGI256 and AGI256-2 related texts as there's support for them now.
−424
User:Buddha^
Added AGI256 and AGI256-2 support implementation to the "Things done during GSoC 2007"-list.
+77