Toneman
Toneman | ||
---|---|---|
Name | Tony Puccinelli | |
Team Member since | 20/05/2010 | |
Working on | Implemented Support for Loadable Modules on Small Devices | |
Personal webpage/BLOG | http://tonypuccinelli.blogspot.com | |
tony.puccinelli@gmail.com |
About Me
I'm Tony Puccinelli, a GSoC 2010 student for ScummVM and a longtime lover of the interactive storytelling adventure games offer.
I will be working on implementing support for loadable modules in ScummVM's PS2 and DS ports (using the ARM-based GP2x Wix as a testbed for the ARM-based DS). I'll also be attempting to abstract a generic "ELF loader".
For a mix of random sarcasm and more specific updates concerning my project, hit up my blog: Pearls on a String
Current Project Schedule
Write a linker script and custom ELF loader to provide full support for loadable modules in ScummVM’s PS2 Port, using the pre-existing PSP code as a starting point.
Completed on June 13th!
Implement support for loadable modules on the GP2x, an ARM target. (To be completed by: July 9th)
June 14th-18th: Get debugging facilities set up for the GP2x. Start coding initial linker scripts/loader. (Continue testing/documenting PS2 work).
June 21st-25th: Tweak Makefile and finish initial linker/loader code. Begin debugging.
June 28th - July 2nd: Continue work on the GP2x Wiz.
July 5th - July 9th: Finish ELF loader for the Wiz.
Abstract parent “ELF Loader” class to be inherited by targets that support loadable modules. (To be completed by: July 16th)
July 12th-16th: Do the task!
Implement support for loadable modules on the DS with the aid of the ARM-based GP2x code. (To be completed by: August 13th)
July 19th-23rd: Get Debugging Facilities Set up for the DS and make design decisions with mentors (for instance, only one engine can be loaded at a time instead of all loaded then unneeded ones deleted).
July 26th-30th: Begin making necessary changes to GP2x loader/linker to adapt it for DS and altered design.
August 2nd-6th: Continue work on the DS.
August 9th-13th: Finish coding!