Lastexpress/TODO
< Lastexpress
Revision as of 05:07, 20 October 2010 by Eriktorbjorn (talk | contribs) (Added issue about being invited to Kronos's car too early.)
TODOs
- Finish implementation of AI logic
- Add savegame support
- Correct rendering of cursors
- Add support for demo
- Convert NIS animations to use event handler & sound&scene managers
- Finish inventory support
- Add blinking menu icon
- Fix regression in inventory UI code
- Finish graphic manager
- Add graphic transitions
- Add support for luminosity adjustement
- Add dirty-rects handling
- Finish implementation of combat
- Objectify Fight class
- Finish Sound manager
- Add subtitle handling
- Add sound filters
- Finish implementation of audio queue
Known issues
Feel free to add a short description of your issue. This will help a lot when debugging AI & shared logic code
Chapter 1
- Francois never gets out of his compartment properly and keep blinking just outside the door
- Alexei eats way too fast in the restaurant
- Mertens invites "Mr. Whitney" to Kronos's car, even before you've been to Whitney's compartment, changed jacket and assumed his identity. I believe that there is supposed to be a cutscene here, but it's the one warning you that this is the last sleeping car and that the next one is private.