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TODOs

  • Finish implementation of AI logic
  • Add savegame support
  • Correct rendering of cursors
  • Add support for demo
  • Convert NIS animations to use event handler & sound&scene managers
  • Finish inventory support
    • Add blinking menu icon
    • Fix regression in inventory UI code
  • Finish graphic manager
    • Add graphic transitions
    • Add support for luminosity adjustement
    • Add dirty-rects handling
  • Finish implementation of combat
    • Objectify Fight class
  • Finish Sound manager
    • Add subtitle handling
    • Add sound filters
    • Finish implementation of audio queue
  • For bug reporting (at least in the early stages), it might be nice if there was a "Who's Who" of the Last Express cast. There are a lot of characters, and it isn't always obvious what their names are.

Known issues

Feel free to add a short description of your issue. This will help a lot when debugging AI & shared logic code

Chapter 1

  • Alexei eats way too fast in the restaurant
  • Characters sometimes get stuck in an animation cycle. Examples:
    • Mertens can get stuck if he sees you trying to open the wrong compartment door.
    • Verges can get stuck at Mertens's seat. Merten was standing up when the conductor was approaching. The conductor never got past him, and Mertens remained standing. Seems to happen if I wait long enough near Mertens's seat.
    • Francois gets stuck outside his compartment, flickering. He is supposed to get out and start running in the corridor.
    • Mahmud stays on the corridor after knocking on one of his companions' doors

Chapter 2

Chapter 3

Chapter 4

Chapter 5