Game Controller Mapping:
|
Button
|
Action
|
Left stick |
Mouse
|
R + Left stick |
Slow Mouse
|
Cross |
Left mouse button
|
Circle |
Right mouse button
|
DPad |
Keypad "Cursor" Keys (useful for character motion in Sierra games)
|
R + DPad |
Diagonal Keypad "Cursor" Keys
|
L Trigger |
Game menu (F5)
|
R Trigger |
Shift (used to enable Mass Add in menu)
|
Square |
Period '.' (used to skip dialog lines)
|
R + Square |
Space ' '
|
Triangle |
Escape (used to skip cutscenes)
|
R + Triangle |
Return
|
Start |
ScummVM's global in-game menu
|
Select |
Toggle virtual keyboard
|
R + Select |
AGI predictive input dialog
|
Front Panel Touch Controls, always enabled (from version 2.1.0):
|
Touch
|
Action
|
short single finger tap |
Move pointer to finger position and left mouse button click
|
short second finger tap while holding one finger |
Move pointer to first finger position and right mouse button click
|
single finger drag |
Move pointer directly with finger
|
dual finger drag (hold first finger, long tap second finger) |
Move pointer while left mouse button is held down (drag'n'drop). The pointer directly follows the first finger. The drag is ended when the last finger is removed.
|
Back Panel Touch Controls, enabled via Touchpad Mouse Mode option (from version 2.1.0):
|
Touch
|
Action
|
short single finger tap |
Left mouse button click
|
short second finger tap while holding one finger |
Right mouse button click
|
single finger drag |
Move pointer indirectly with finger, pointer speed can be adjusted in control settings
|
dual finger drag (hold first finger, long tap second finger) |
Move pointer while left mouse button is held down (drag'n'drop). The pointer motion is affected by the first finger. The drag is ended when the last finger is removed.
|