Compiling ScummVM/C++11 Readiness
< Compiling ScummVM
Revision as of 17:36, 6 June 2020 by Lephilousophe (talk | contribs)
How to test
Run ./configure --enable-c++11 --enable-test-c++11
.
Results
Platform | Class Enum | Final Class | Final Function | Variadic | Type Aliases | Init Lists1 | Init Lists 2 | Auto type | Ranged loops | Lambdas | Variadic Templates | Space in nested templates | Type aliases | Alt functions syntax | Non Static Init | Explicit Conversion | Move Semantics | Deleted Functions |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3DS gcc 9.1.0 (arm) [1][2] | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
AmigaOS gcc 8.3.0 [3] | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Android NDK 21.0.6113669 (clang 9.0.8) all platforms | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Debian Buster gcc 8.3.0 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Dreamcast gcc 4.6.3 | Yes | No | No | Yes | No | Yes | Yes | Yes | No | Yes | Yes | Yes | Yes | Yes | No | Yes | Yes | Yes |
Dreamcast gcc 4.9.4 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
iOS3 clang 3.7.1 | Yes | Yes | Yes | Yes | Yes | Yes[4] | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
iOS7 clang 9.0 (iOS 8.0) | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
macOS gcc 4.0.1 (PPC, 10.4) | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
macOS clang 6.0 (i386, 10.6) | Yes | Yes | Yes | Yes | Yes | Yes[4] | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
macOS clang 9.0 (x86_64, 10.7) | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
macOS clang 11.0 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Mingw-w64 gcc 10.1.0 (x86_64) | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Mingw-w64 clang 10.0.0 (x86_64) | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
PS2 gcc 3.2.3 | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
PS3 gcc 7.2.0 [1][5] | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
PSP gcc 4.9.3 (mips) [6] | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Switch gcc 10.1.0 (arm_64) [7][8] | Yes | Yes | Yes | Yes | Yes | - | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Vita (psp2) gcc 9.1.0 (arm_32) [9] | Yes | Yes | Yes | Yes | Yes | - | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Visual Studio 2015 v140 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Visual Studio 2017 v141 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Visual Studio 2019 v142 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Wii/GameCube gcc 8.3.0 (PPC) [1][10] | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Notes
- ↑ 1.0 1.1 1.2 tested using latest toolchain and using dockerized-bb. Buildbot still uses an old toolchain, which was not tested.
- ↑ --enable-c++11 breaks compilation in backends/midi/timidity.cpp with 'usleep' was not declared in this scope.
- ↑ --enable-c++11 breaks compilation in base/commandLine.cpp
- ↑ 4.0 4.1 It only works with the std::initializer_list replacement.
- ↑ --enable-c++11 breaks compilation in base/commandLine.cpp and PS3 SDK
- ↑ --enable-c++11 breaks compilation in backends/platform/psp/default_display_client.cpp with error 'bzero' was not declared in this scope. C++11 support is not enabled by default. Compiler fails in default_display_client.cpp before reaching the c++11 test file.
- ↑ 10.1.0 was tested locally using latest toolchain. Buildbot still uses 8.6.0-based toolchain, which was not tested.
- ↑ --enable-c++11 breaks compilation in backends/midi/timidity.cpp with multiple errors: 'u_char' was not declared in this scope, 'seqbuf' was not declared in this scope, 'usleep' was not declared in this scope. C++11 support is enabled by default, though, so the flag is not needed.
- ↑ --enable-c++11 breaks compilation in backends/fs/posix/posix-iostream.cpp with error 'fileno' was not declared in this scope. C++11 support is enabled by default, though, so the flag is not needed.
- ↑ --enable-c++11 breaks compilation in multiple places with 'usleep' was not declared in this scope.