Mixed-Up Mother Goose
Mixed-Up Mother Goose | ||
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First release | 1987 | |
Also known as | Mother Goose MUMG おかしなマザーグース | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS, Tandy 1000 Mac, Apple II Apple IIGS, Amiga Atari ST, PCjr FM-TOWNS Windows (“Deluxe”) | |
Resolution | AGI: 320x200, 16 colors SCI (“Enhanced”): 320x200, 2/4/16/256 colors SCI (“Deluxe”): 640x480, 256 colors | |
Engine | AGI, SCI | |
Support | AGI: Since ScummVM 0.10.0. SCI (“Enhanced”): Since ScummVM 1.2.0 SCI (“Deluxe”): Since ScummVM 2.0.0 | |
Available for Purchase |
No |
Mixed-Up Mother Goose is the first in a series of two adventure games aimed at children. The player is transported to the dream-like world of Mother Goose, where all of the nursery rhymes have been mixed up. In order to restore the nursery rhymes, characters and items must be brought back to the appropriate places in which they belong.
Controls
Predictive input dialog
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.
For more information, see the AGI/Predictive Dialog wiki page.