King's Quest: Quest for the Crown | ||
---|---|---|
First release | 1984 | |
Also known as | King's Quest I KQ, KQ1 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | MS-DOS, Tandy 1000 Mac, Apple II Apple IIGS, Amiga Atari ST, PCjr Sega Master System | |
Resolution | AGI/SCI: 320x200, 16 colors | |
Engine | AGI, SCI | |
Support | AGI: Since ScummVM 0.10.0. SCI: Since ScummVM 1.2.0. | |
Available for Purchase |
Yes |
King's Quest: Quest for the Crown was the first game in the King's Quest series. The game follows a knight named Sir Graham, who is given a task to find the magical stolen treasures of the Kingdom of Daventry (the magic mirror, shield and chest) by King Edward. If Sir Graham succeeds at his quest, he will become the next king of Daventry.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
All platforms
- *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
- OBJECT
- *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
- WORDS.TOK
and if available
- PAL.*
Apple IIGS
These files are needed to enable music playback
- *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
- SIERRASTANDARD
Controls
Predictive input dialog
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.
For more information, see the AGI/Predictive Dialog wiki page.
Miscellaneous
- The AGI version comes on 1 3.5" and 1 or 2 5.25" disks.
- The SCI version comes on 3 3.5" and 9 5.25" disks.