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King's Quest

Revision as of 00:57, 16 February 2021 by Cadi (talk | contribs) (Adds data file info)
King's Quest: Quest for the Crown
kq1sci_dos_en_1_2.jpg
First release 1984
Also known as King's Quest I
KQ, KQ1
Developed by Sierra
Published by Sierra
Distributed by (unknown)
Platforms MS-DOS, Tandy 1000
Mac, Apple II
Apple IIGS, Amiga
Atari ST, PCjr
Sega Master System
Resolution AGI/SCI: 320x200, 16 colors
Engine AGI, SCI
Support AGI: Since ScummVM 0.10.0.
SCI: Since ScummVM 1.2.0.
Available for
Purchase
Yes

King's Quest: Quest for the Crown was the first game in the King's Quest series. The game follows a knight named Sir Graham, who is given a task to find the magical stolen treasures of the Kingdom of Daventry (the magic mirror, shield and chest) by King Edward. If Sir Graham succeeds at his quest, he will become the next king of Daventry.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

All platforms

  • *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
  • OBJECT
  • *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
  • WORDS.TOK

and if available

  • PAL.*

Apple IIGS

These files are needed to enable music playback

  • *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
  • SIERRASTANDARD

Controls

Predictive input dialog

The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.

For more information, see the AGI/Predictive Dialog wiki page.

Miscellaneous

  • The AGI version comes on 1 3.5" and 1 or 2 5.25" disks.
  • The SCI version comes on 3 3.5" and 9 5.25" disks.

External links