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Day of the Tentacle

Revision as of 22:29, 27 February 2021 by Cadi (talk | contribs) (Adds control info)
Maniac Mansion: Day of the Tentacle
tentacle_dos_en_1_2.jpg
First release 1993
Also known as Day of the Tentacle,
Maniac Mansion 2, DOTT
Developed by LucasArts
Published by LucasArts, Disney
Distributed by (unknown)
Platforms DOS, Macintosh
Resolution 320x200, 256 colors
Engine SCUMM
Support Since ScummVM 0.2.0
Remastered version is
not supported
Available for
Purchase
Yes

Maniac Mansion: Day of the Tentacle was the sequel to Maniac Mansion, and the eighth game to use the SCUMM scripting language. The game first follows the nerd from the first game, Bernard Bernoulli, and his roommates Hoagie and Laverne as they rescue green tentacle from Dr. Fred's basement. Later, the game follows the trio as they go back in time to stop the evil purple tentacle from changing the past for his own benefit.

Supported versions

Day of the Tentacle was released in several different versions.

  • The SCUMM V6 versions: Floppy and CD "talkie" versions.
  • The Remastered version, based on the VGA DOS CD version with high-resolution assets laid over the original V6 script data.

The high-resolution data ("modern" mode) in the Remastered version is not supported by ScummVM. It is possible to extract the files of the V6 VGA DOS CD version ("classic" mode) and make them playable via ScummVM. The process is performed using DoubleFine Explorer. Do note that by using this method, only the classic mode of Day of the Tentacle is playable in ScummVM.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

Macintosh CD

  • Day of the Tentacle Data

Macintosh Demo

  • Day of the Tentacle Demo Data

PC CD and Floppy

  • MONSTER.SOU
  • TENTACLE.000
  • TENTACLE.001

PC Demo

  • DOTTDEMO.000
  • DOTTDEMO.001
  • MONSTER.SOU

Easter egg

At one point in the game, you come across a computer that allows you to play the original Maniac Mansion as an easter egg. ScummVM supports this, with a few caveats:

ScummVM will scan your configuration file for a game that's in a Maniac sub-folder of your Day of the Tentacle folder. If you've copied the data files from the CD version, this should already be the case but you have to add the game to ScummVM as well.

To return to Day of the Tentacle, press F5 and select "Return to Launcher".

This means that you could in theory use any game as the easter egg. Indeed, there is a "secret" configuration setting, easter_egg, to override the ID of the game to run. Be aware, though, that not all games support returning to the launcher, and setting it up to use Day of the Tentacle itself as the easter egg game is not recommended.

Default controls

To change these controls, use the Keymaps tab in the global or game-specific settings. For more information, see the user documentation

Hotkey Description
Ctrl + 0-9 Loads saved game
Alt + 0-9 Saves game
Crtl + Alt + d Starts the debugger
Crtl + f Toggles fast mode on/off
Crtl + g Toggles really REALLY fast mode on/off
Crtl + t Switches between 'Speech only', 'Speech and Subtitles' and 'Subtitles only'
Tilde ~ Shows/hides the debugging console
[ and ] Changes music volume down/up
- and + Changes text speed slower/faster
F5 Displays the save/load window
Alt + F5 Displays the original save/load window, if the game has one.
Space Pauses
Period . Skips current line of text in some games
Enter Simulates left mouse button click
Tab Simulates right mouse button click

Boot Params

Target: tentacle. The following list was contributed by Spencer Travers. Thanks a lot, Spencer!

Param Description
101 Hoagie on rooftop with can opener, blanket, chattering teeth, exploding cigar
111 Hoagie outside by toilet with can opener, lab coat, oil, vinegar, quill pen, exploding cigar, chattering teeth, blanket, bucket, soap, brush, battery, letter, spaghetti, left-handed hammer, right handed hammer, wine bottle, cigar lighter, quarters, dentures, stamp, fork, sweater(shrunk), coffee, decaf coffee
121 Laverne (in tentacle disguise) in basement with scalpel, trophy, extension cord, hamster (in sweater)
122 Hoagie in Ben's room with textbook, can opener, lab coat, battery
131 Hoagie in Red's lab with can opener, battery plans, oil, vinegar, gold plated quill (this is everything needed to make the battery)
141 Hoagie in front of house with can opener, bucket full of water, brush, soap, battery, lab coat (just before the storm)
151 Hoagie in main hall with can opener, red paint
161 Hoagie in Ned and Jed's sculpture workshop with textbook, can opener, left handed hammer, disappearing ink
177 Hoagie outside with can opener, letter (patent application ready to post)
199 Hoagie outside by toilet with can opener, battery
201 Bernard in basement with textbook, hamster, stamp, contract
202 Bernard on 1st floor up with textbook, letter
221 Bernard in lobby with textbook, crowbar
222 Bernard in basement with textbook, help-wanted sign, chattering teelth, decaf cofee, sweater (large), contract, quarters
223 Bernard in Weird Ed Edison's room with textbook, disappearing ink
225 Bernard in office with textbook
232 Bernard in main hall with scalpel, textbook, disappearing ink, flag gun
242 Bernard in Edna's video room (statue swapped) with textbook
252 Bernard in Edna's video room (statue swapped) with textbook, letter, videotape, decaff coffee, coffee, funnel
262 Bernard on 1st floor up with textbook, letter
272 Bernard in basement with textbook, decaff coffee, coffee, funnel
273 Bernard in basement with textbook
301 Laverne in cell with scalpel
323 Laverne in time capsule room with scalpel, can opener
333 Laverne in kitchen with scalpel, food certificate, trophy, tentacle chart, human chart (no picture), frozen hamster
346 Laverne in mummy's room with scalpel, name tag, spaghetti, fork, fake barf, dentures, box o' laughs, disappearing ink
345 Laverne in basement with scalpel, extension cord, hamster (in sweater), sweater (small), disappearing ink
353 Bernard in basement with textbook, contract
363 Laverne at Human show with scalpel, spaghetti, fork, dentures, fake barf, box o' laughs, chattering teeth (all you need to do this part)
370 Laverne in lobby with scalpel
401 Strange looking bernard (with textbook) in Green's room. After a while he 'expands' into three headed 'thing'. Strange thing is you can still switch to Hoagie and Laverne.
408 Hoagie in Ned and Jed's sculpture workshop with can opener, left handed hammer
444 Bernard on roof (threaded pulley) with textbook, red paint
565 Hoagie on roof with can opener, blanket, red paint
555 Hoagie in main hall with text book, can opener, chattering teeth, dentures, exploding cigar, red paint, help-wanted sign, flier (about vacuums), cigar lighter (gun)
567 Bernard in laundry with textbook, quarters, sweater (large)
600 Laverne outside with scalpel, Booboo-B-Gone™, squeaky mouse toy, dinner certificate
601 Hoagie in Red's lab with can opener, help wanted sign, paper (battery plans), oil, vinegar, gold quill
602 Bernard in Edna's video room with textbook, videotape
603 Hoagie on 2nd floor up with textbook, can opener
604 Bernard in basement with textbook, funnel, regular coffee, contract
605 Laverne in cell (but in tentacle disguise???) with scalpel, 'skunk' (cat). When she gets zapped her costume returns to normal. Since there is no guard you can't exit the cell.
701 Laverne on roof with scalpel, tentacle costume. 'Flag' is also on pole, wound down (but no sign of crank).
702 Hoagie in front of house with can opener, stamped letter
703 Bernard in office with textbook, videotape. Dr Ed is sleepwalking and opening/closing the safe
704 Three head in Dwayne's room with textbook, bowling ball. They are large but act as if shrunk. Dwayne is not on bed but when you hover the mouse over where he usually is you get the description on the title bar.
705 Laverne on 1st floor up with scalpel, name tag
706 Hoagie in main hall with can opener, flier
707 Bernard in big snoring guy's room with textbook, 2 dimes
708 Hoagie in Red's lab with can opener, gold quill, oil, battery plans, vinegar
709 Laverne in lobby with scalpel, dinner certificate
710 Bernard in big snoring guy's room with textbook, Swiss bankbook
969 Bernard in office with textbook, Swiss bankbook
979 Bernard outside by car with textbook, keys. Guy is trying to break into car.
989 ERROR: no room zero?
990 Bernard in basement with textbook, battery plans
991 Bernard in basement with textbook, funnel, coffee, decaf coffee
993 Laverne in lobby (no disgiuse) with scalpel, textbook, disappearing ink
994 Bernard in big snoring guy's room with textbook, 2 dimes
995 Bernard in basement with textbook
996 Hoagie in Betsy Ross' room with can opener, tentacle chart (just before the flag changing sequence)
997 Bernard in attic with textbook. IRS guys in background.
998 Three head in basement with textbook, bowling ball. Clones of Purple Tentacle are lined up ready to be bowled!
999 Hoagie in laundry with can opener, soap, lab coat
1000 Sequence in basement just before Dr Ed brings back Hoagie and Laverne
1001 Basement with tentacles lined up. No control character visible, but you can still interact and have the text book. If you go upstairs, you see a strange looking Bernard.
1002 Laverne in the cell with scalpel, disappearing ink
1003 Hoagie in main hall with can opener, disappearing ink
1004 Start of epilogue sequence

External links