Open main menu

Eye of the Beholder

Revision as of 11:46, 15 March 2022 by Praetorian (talk | contribs) (fix screenshot thumbnail url)
Eye of the Beholder
eob_dos_en_1_9.jpg
First release 1991
Also known as EOB, EotB
Developed by Westwood Studios
Published by Strategic Simulations
Distributed by Strategic Simulations
Platforms DOS, Amiga, PC-98, Sega-CD
Resolution 320x200, 256 colors (DOS)
320x200, 32 colors (Amiga)
640x400, 16 colors (PC-98)
320x224, 64 colors (Sega-CD)
Engine Kyra
Support Since ScummVM 1.6.0
Available for
Purchase
Yes


Eye of the Beholder is an RPG. The Lords of Waterdeep seek to destroy an evil below the city. They select a group of four heroes to enter the sewers for investigations on that matter. After the heroes enter the sewers the only entrance is destroyed, leaving the heroes no other possibility than to venture into the dungeons ahead of them.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

Amiga

  • *.CPS
  • *.DAT
  • *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
  • *.MAZ
  • *.VCN
  • *.VMP
  • EOBDATA.SAV
  • EOBF6.FONT
  • EOBF8.FONT
  • 6 (might be located in a sub folder named "eobf6")
  • 8 (might be located in a sub folder named "eobf8")

Note: If you copy the game data from an AmigaDOS environment the font files might be located in the system "Fonts" folder and not in the EOB game folder.

DOS

If you have a version which only contains EYE.PAK you will need to run the original installer first.

If you have a version with files like EOBDATA1.PAK you will need the following files:

  • EOBDATA1.PAK
  • EOBDATA2.PAK
  • EOBDATA3.PAK
  • EOBDATA4.PAK
  • EOBDATA5.PAK
  • EOBDATA6.PAK
  • EOBDATA.SAV
  • FONT6.FNT
  • FONT8.FNT

Otherwise you will need these:

  • *.CMP
  • *.COL
  • *.CPS
  • *.DAT
  • *.ECN
  • *.EGA
  • *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
  • *.EMP
  • FONT6.FNT
  • FONT8.FNT
  • *.MAZ
  • *.PAL
  • TEXT.RAW
  • EOBDATA.SAV
  • *.VCN
  • *.VGA
  • *.VMP
  • XANATHA.VOL

PC-98

  • *.BIN
  • *.DAT
  • *.ECB
  • *.EMP
  • EOBDATA.SAV
  • *.FNT
  • *.INF
  • DUM
  • EOBEND
  • EOBOP
  • *.MAZ
  • *.OBJ

Sega-CD

  • CGBUTTON
  • CHARGEN
  • CREDIT
  • FACE
  • FMSE
  • FONTK12
  • GO
  • ITEM
  • ITEMDAT
  • L1 - L12
  • LT
  • MAP
  • PCM
  • PLAYFLD
  • PORT
  • VISUAL
  • XD

Audio tracks

For more information about how to use the SegaCD audio tracks with ScummVM, see the user documentation.

External links