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Quest for Glory III

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Quest for Glory III: Wages of War
qfg3_dos_en_1_6.jpg
First release 1992
Also known as Quest for Glory 3,
QfG 3
Developed by Sierra
Published by Sierra
Distributed by (unknown)
Platforms MS-DOS, Mac, Amiga
Resolution 320x200, 256 colors
Engine SCI
Support Since ScummVM 1.2.0
Available for
Purchase
Yes

Quest for Glory III: Wages of War is the third game in the Quest for Glory series. In this adventure/RPG hybrid, Rakeesh the Paladin sends the hero of Shapeir to his jungle homeland of Tarna, where war is about to erupt between the tribe of the Simbani and the Leopardmen. Both people have stolen items from the other, and refuse to return them. It is up to the hero to prevent a war and to ultimately stop a demon wizard.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

WARNING: Unlike other games, SCI games have significant variation in the naming of required files.

They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.

Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.

Copy all files to the game directory. Some games need additional work:

Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files

  • Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. copy /b RESOURCE.p0* RESOURCE.000 on Windows, or cat RESOURCE.p0* > RESOURCE.000 on *nix).
  • Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. copy /b RESOURCE.a0* RESOURCE.AUD on Windows, or cat RESOURCE.a0* > RESOURCE.AUD on *nix).

Miscellaneous

It is possible to import characters from past games to future games and continue from the stats earned from those games.

For example, a character can be imported from Quest for Glory I directly to Quest for Glory III without having to necessarily play Quest for Glory II. To use a saved character from the original Sierra interpreter, rename the character file to "qfg[game-number]-[character-filename].sav" (for example, qfg2-thief.sav)and place it in the ScummVM save path, otherwise the file won't get listed on the import screen.

Characters cannot be imported from future games to past games, nor can a character be imported to the same game that was just completed.

External links