Cine/TODO
Status
Future Wars was completable with original cinE. Operation Stealth has gfx glitches and now crashes early,
Source Cleanup
- try to OO'ify the code (wrap the code into C++ classes where applicable/suitable)
- rename functions and variables that need it
Bugs
- fix gfx layers (FW)
- alignment fixes (done ?)
- endianness fixes (done ?)
Features
- finish OS support (crash early in-game)
- improve memory management
- add support for MT-32 tracks
- cleanup the BASESON.SND handling, in particular try to re-use the part loading code for that