Compiling ScummVM/Dreamcast
< Compiling ScummVM
Revision as of 02:05, 15 December 2006 by Clone2727 (talk | contribs) (Compiling ScummVM Dreamcast moved to Compiling ScummVM/Dreamcast: using subpage instead)
Compiling ScummVM for Dreamcast under Linux
Tools/libraries needed
Mandatory (these should also install dependencies)
- gcc-3.4.2 configured as a cross-compiler for `sh-elf'
- binutils-2.14 configured likewise (don't use 2.15, it's broken for `sh-elf')
- newlib for sh-elf
- libronin-0.4
Optional
- libmad (MPEG Audio Decoder, needed if you want to play MP3-compressed games)
Building the libraries
todo
Configuring ScummVM
Edit the makefile in backends/dc to point to your libronin path, as well as your path to the sh-elf cross-compiler.
Compiling ScummVM
run make dist
For serial/IP upload, remove the "BUILD_PLUGINS" line from the makefile and just run `make', to get a static binary with the name `scummvm.elf'.