AGI/Specifications/Savegame
< AGI | Specifications
This is a WORK IN PROGRESS; do not rely on this information, and please let Dave know if you're going to be changing this in any significant way.
Header
Bytes 0-30: [31] Savegame description. This can be up to 30 printable characters, and is padded out with NUL (\0) bytes to a total of 31 bytes.
Bytes 31-32: [2] Unknown (0xE1 0x05); maybe a savegame version number?
Bytes 33-35: [3] Game ID ("SQ2", "KQ3", etc.)
Bytes 36-39: [4] Unknown
Game state
Bytes 40-295: [256] Variables, 1 variable per byte
Bytes 296-327: [32] ? Flags, 8 flags per byte