Atlas is developed by Davidson & Associates, Inc. was developed in 1994. Atlas is a Game Engine, it is also used as an Extension for some Games (not as the main Engine).
Math Blaster: Ages 6-9 (also known as Mega Math Blaster)
Math Blaster Ages 9-12
Math Blaster for 3rd Grade
Math Blaster for 4rd Grade
Math Blaster Episode I: In Search of Spot
Math Blaster Episode II: Secret of the Lost City
Math Blaster Pre-Algebra Mystery (also known as Math Blaster Mystery: The Great Brain Robbery / Math Blaster 3)
Reading Blaster for 4rd Grade
Science Blaster Jr.
Grammar Games
Excel@ Mathematics
Dear America Friend To Friend
Curious George Downtown Adventure
JumpStart Languages
JumpStart Advanced Kindergarten
JumpStart Advanced Preschool
JumpStart Advanced Preschool Language Club
JumpStart Spy Masters Max Strikes Back
JumpStart Advanced Sing-Along Time
JumpStart Advanced 1st Grade
JumpStart Advanced 2nd Grade: Fundamentals
JumpStart Advanced 2nd Grade Mystery Club Vol 1 - Detective Academy
JumpStart Advanced 3rd Grade Mystery Club Vol 2 - Gadget Games
JumpStart Advanced 3rd Grade Mystery Club Vol 2 - Gadget Games
JumpStart Advanced 4th Grade Mystery Club Vol 3 - Making of a Mastermind
Kid Keys 2.0
Fisher Price My Very First Little People Farm
Booster Code
Booster Code was a program in that you can insert a code (The Code can be found in the Manual of your Game) and that unlocks a bonus level or something special else inside the Game.
Booster Code needs a 8-digit Code.
Version: 5.63c
Internal Name: Atlas
KACC.BAP contains the Text for Booster Code.
KACC.INI
[kacc]
DefaultBap this is for choosing the default Bap that is used for KACC.EXE (Booster Code) by default it is KACC.BAP.
EnumMonitors is currently unknown.
;DisplayDepth this is for setting the Display Depth (by default it is 16)
;DisplayWidth this sets the Display Width for the Window (by default it is 640)
;DisplayHeight this is setting the Height for the Display (at default it is 480)
;DesiredDepth this is doing the same like as Display Depth.
;DesiredWidth same to Display Width.
;DesiredHeight is doing the same like as DisplayHeight
[Extensions]
FileIO this is for using the DLL for FileIO (AtFIO32.dll)
Sound this is handling Sound (AtMss32.dll)
[Sound]
PlayBits this is for how much Bits shoule be played. (by default it is 16)
Debug EXE files
N:\Atlas\TestVer32\Atlas\Atlas32.pdb
Engine Versions
3.0
3.37 (1995 Release)
4.0
4.51k (1996 Release)
5.0
5.13 (1995 Release)
5.14 (1995 Release)
5.51k (1996 Release)
5.51u (1997 Release)
5.51t (1997 Release)
5.51w (1997 Release)
5.52l5 (1999 Release)
5.52m1 (1999 Release)
5.55n (2000 Release)
5.55w (2000 Release)
5.55y (2000 Release)
5.60o (2001 Release)
5.61p (2001 Release)
5.62l (2002 Release)
5.63 (2002 Release)
5.62t (2002 Release)
5.62x (2002 Release)
5.62y (2002 Release)
5.63u (2003 Release)
5.63w (2003 Release)
5.63y (2003 Release)
Game Versions
Math Blaster: Ages 4-6
v1.01
Math Blaster Ages 6-9
1.1c
Math Blaster for 3rd Grade
1.1c
Math Blaster for 4rd Grade
1.0d
Reading Blaster Ages 6-9
1.0c
Reading Blaster for 4rd Grade
1.0c
Components
SmartHeap (3.01, 3.10)
Smacker (1.26)
Miles Sound System (5.0p)
Atlas Messaging Subsystem (5.0) (AtMsg32.DLL)
Atlas File I/O Extension (5.0) (AtFIO32.DLL)
JSE
JSE are JavaScript source files
They are stored in an Folder called JSE
Shipped in Excel@ Mathematics
BAP File Format
BAP Files are known as Atlas File.
BAP contains the Script logic for the Game.
RES File Format
RES contains WAV, BMP, RCB
if an bap is stored within databap.ignore it is to not use the BAP.