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HOWTO-Fast Rendering
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TODO: Expand on this!
Contents
1
Make use of hardware CLUT8 rendering
2
Use a preferred true colour format from the backend
3
Convert surfaces in advance
4
Avoid unnecessary screen updates
5
Use common routines as much as possible
6
Use the simplest blitting routines for the job
Make use of hardware CLUT8 rendering
Use a preferred true colour format from the backend
Convert surfaces in advance
Avoid unnecessary screen updates
Use common routines as much as possible
Use the simplest blitting routines for the job