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Difference between revisions of "Gob/TODO"

95 bytes removed ,  00:59, 13 April 2005
m
Hang in EGA version has been fixed
(Mention cdrom.cpp)
m (Hang in EGA version has been fixed)
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== Bugs ==
== Bugs ==
* It hangs on "please wait" screen in EGA version when screen is completed or switched by code
* Keyboard input is buggy as some keypressed get ignored. Particularly noticeable when entering screen code
* Keyboard input is buggy as some keypressed get ignored. Particularly noticeable when entering screen code
* When game calls delay() screen doesn't get redrawn. Noticeable at "please wait" screen and especially cutscenes (try screen #5 FTWKFEN)
* When game calls delay() screen doesn't get redrawn. Noticeable at "please wait" screen and especially cutscenes (try screen #5 FTWKFEN)