126
edits
Jestar jokin (talk | contribs) |
Jestar jokin (talk | contribs) m (→Operation) |
||
Line 1,170: | Line 1,170: | ||
|$09||SO_ROOM_SAVEGAME||Saves temporary state of the room/game? | |$09||SO_ROOM_SAVEGAME||Saves temporary state of the room/game? | ||
|- | |- | ||
|$0A||SO_ROOM_FADE||If effect is 0, fades in the room. Otherwise, fades out with the given effect (taken from the high byte of effect).<br>1 = iris effect<br>2 = box wipe ( | |$0A||SO_ROOM_FADE||If effect is 0, fades in the room. Otherwise, fades out with the given effect (taken from the high byte of effect).<br>1 = iris effect<br>2 = box wipe (upper-left to bottom-right)<br>3 = box wipe (upper-right to bottem-left)<br>4 = inverse box wipe. | ||
|- | |- | ||
|$0B||SO_RGB_ROOM_INTENSITY||Lightens/darkens the room's palette, with different scales for red, green and blue. | |$0B||SO_RGB_ROOM_INTENSITY||Lightens/darkens the room's palette, with different scales for red, green and blue. |
edits