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Difference between revisions of "SCUMM/V5 opcodes"

15 bytes added ,  01:35, 8 April 2009
m
→‎actorOps ($13): add sub-opcode for shadow mode
(→‎Variables: Is var 0 used for both VAR_RESULT and VAR_KEYPRESS?)
m (→‎actorOps ($13): add sub-opcode for shadow mode)
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  $15 animspeed[p8]
  $15 animspeed[p8]
  $16 mode[p8]
  $16 mode[p8]
$17 shadow[p8]


===Operation===
===Operation===
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===Variants===
===Variants===
In SCUMM V4, sub-opcode $11 (SO_ACTOR_SCALE) only takes one parameter, so X and Y scaling is done at a 1:1 ratio.
In SCUMM V4, sub-opcode $11 (SO_ACTOR_SCALE) only takes one parameter, so X and Y scaling is done at a 1:1 ratio.


==actorSetClass ($5D)==
==actorSetClass ($5D)==
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