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Difference between revisions of "Humongous Entertainment/Progress"

Update issues in 16bit Color Games
(Add TODO for Russian version of Pajama Sam 2)
(Update issues in 16bit Color Games)
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== 16bit Color Games ==
== 16bit Color Games ==
See [[Humongous Entertainment/Progress/16bits Support|HE 16bits Support]]
Support is currently available in the gsoc2009-16bit branch of ScummVM.


* Add support for wizImage codec 2, which is just raw images of 16 bits per pixel in 555 format.
* Add support for Bink videos, maybe via DXA conversion?
* Add support for wizImage codec 5, which is a modified version of codec 1 to handle images of 16 bits per pixel in 555 format.
* Add support for case 4 of processWizImage, used to write wizImage to file, when selecting slot to save game.
* Add support for case 4 of processWizImage, used to write wizImage to file, when selecting slot to save game.
* Add support for drawWizPolygonTransform 0x800000 flag, used when selecting slot to save game.
* Add support for drawWizPolygonTransform 0x800000 flag, used when selecting slot to save game.
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Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game.
Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game.
* The U32 code controls the players movements on field in basketball
* The U32 code controls the players movements on field in basketball
* The U32 code controls the players movements on field in football2002
* The U32 code controls the players movements on field in soccermls
* The U32 code controls the players movements on field in soccermls
* The U32 code controls the players movements on field in soccer2004
* The U32 code controls the players movements on field in soccer2004
=== Backyard Football 2003 ===
* The background of main menu is blank, when the game is first started, but displayed fine when returning to main menu. Maybe related to skipping the introduction videos?


=== Backyard Football 2002 ===
=== Backyard Football 2002 ===
* An array out of bounds error, when the computer picks a player, when choosing teams.
* An array out of bounds error, when the computer picks a player, when choosing teams.
=== Blue's Clues Art Time ===
* Add support for displayWizComplexImage 0x80000 flag, which is used to display videos.
=== Blue's Clues Reading Time ===
* Add support for displayWizComplexImage 0x80000 flag, which is used by the title screen.
* An array out of bounds error, when selecting bear in the first room, to start the Layout mini game.
* A freeze occurs, when selecting the newspaper character in room 14, to start the Stickers mini game.
* Graphics glitches occur on actors and an error eventually occurs, when playing the Card mini game in the backyard.


=== Freddi Fish 5 ===
=== Freddi Fish 5 ===
* Add support for wizImage compression type 2. which is used for background images of all the light green colors rooms (Of debug room).
* Add support for displayWizComplexImage 0x80000 flag, which is used by the title screen.
* Add support for displayWizComplexImage 0x80000 flag, which is used by the title screen.


=== Pajama Sam: Games to Play on Any Day ===
=== Pajama Sam: Games to Play on Any Day ===
* Add support for wizImage compression type 2. which is used for background images of all the mini games.
* A freeze occurs, after the introduction of the Jumping Beans mini game.
* The introduction of the Jumping Beans mini game freezes.


=== Soccer 2004 ===
=== Soccer 2004 ===
* Add support for wizImage compression type 2. which is used for background images of many rooms, including the titles and main options.
* Add support for processWizImage modes 7 (captureWizPolygon).
* Add support for processWizImage modes 7 (captureWizPolygon).


=== Spy Fox 3 ===
=== Spy Fox 3 ===
* Add support for 16bit color, to fix the various actor palette issues throughout the game.
* The correct color isn't shown on Poodles Galore's finger nails, in the Camera room.
* The color aren't shown correctly, when using black or white buttons, in the Finger Nails room.
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