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{{PortFeatures| | {{PortFeatures| | ||
name=GP2X| | name=GP2X| | ||
backend= | backend=gph + sdl| <!-- original added: (1.2.9) --> | ||
version= | version=1.7.0| | ||
status= | status=Unmaintained| | ||
mp3=yes| | mp3=yes| | ||
ogg=yes| <!-- original added: (Tremor) --> | ogg=yes| <!-- original added: (Tremor) --> | ||
uncompressed=yes| | uncompressed=yes| | ||
zlib=yes| <!-- original added: (1.2.3) --> | zlib=yes| <!-- original added: (1.2.3) --> | ||
plugins=yes| | |||
16bits=yes| | |||
buildbot=yes| | |||
firstversion=0.9.1| | firstversion=0.9.1| | ||
maintainer=[[User:DJWillis|DJWillis]]| | maintainer=[[User:DJWillis|DJWillis]]| | ||
web=[http://scummvm.distant-earth.com/ScummVM/ | packager=[[User:DJWillis|DJWillis]]| | ||
pkgend=-gp2x. | web=[http://scummvm.distant-earth.com/ScummVM/ Development Builds and Port News]| | ||
pkgend=-gp2x.tar.bz2| | |||
forum=14| | forum=14| | ||
icon=gp2x| | |||
agi=yes| | agi=yes| | ||
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cine=yes| | cine=yes| | ||
cruise=yes| | cruise=yes| | ||
draci=yes| | |||
drascula=yes| | drascula=yes| | ||
gob=yes| | gob=yes| | ||
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sword2=yes| <!-- * --> | sword2=yes| <!-- * --> | ||
sky=yes| | sky=yes| | ||
teenagent=yes| | |||
tinsel=yes| | tinsel=yes| | ||
touche=yes| <!-- * --> | touche=yes| <!-- * --> | ||
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==Port information== | ==Port information== | ||
The GP2X port of ScummVM became an official supported port at the same time as the 0.9.1 release of ScummVM | The GP2X port of ScummVM became an official supported port at the same time as the 0.9.1 release of ScummVM. | ||
'Test' releases from | All further releases will be made inline with the main ScummVM release cycle. | ||
'Test' releases from GIT snapshots will still be made infrequently on the existing port homepage (see Links). Generally in preparation for a release or testing of a major new feature or engine. | |||
The official ScummVM port for the GP2X has some limitations over its full 'personal computer' siblings. | The official ScummVM port for the GP2X has some limitations over its full 'personal computer' siblings. | ||
These are mainly found in the input and screen areas. As such full ScummVM compatibility information should only be used as a guide not a definitive statement that a game will work on the GP2X. | These are mainly found in the input and screen areas. As such full ScummVM compatibility information should only be used as a guide not a definitive statement that a game will work on the GP2X. | ||
This port uses a custom backend (/backends/platform/gph) that uses a mixture of GPH platform ([[GP2X]]/[[GP2XWiz]]/[[Caanoo]]) specific code and reuses large portions of the generic SDL backend. | |||
==Controls for ScummVM on the GP2X== | ==Controls for ScummVM on the GP2X== |
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