17
edits
(added some recommendation about game control in mpkg-build) |
(fixed numeration in Game Control section) |
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Line 77: | Line 77: | ||
== mpkg (Z6 | == mpkg (Z6 and V8) (motomagx) == | ||
{| border="1" | {| border="1" | ||
Line 138: | Line 138: | ||
will be fixed in next release... | will be fixed in next release... | ||
== pep (Z6 and V8) (motomagx) == | |||
The build uses the internal ScummVM keymapper. After the first start, ScummVM keys are assigned randomly. For remapping keys, you must edit <tt>.Games/.scummvmrc</tt> after the line with <tt>[keymapper]</tt>. | The build uses the internal ScummVM keymapper. After the first start, ScummVM keys are assigned randomly. For remapping keys, you must edit <tt>.Games/.scummvmrc</tt> after the line with <tt>[keymapper]</tt>. | ||
Line 158: | Line 158: | ||
</pre> | </pre> | ||
== mgx (E8 and EM30) (motomagx) == | |||
The build uses the internal ScummVM keymapper. After the first start, ScummVM keys are assigned randomly. For remapping keys, you must edit <tt>.Games/.scummvmrc</tt> after the line with <tt>[keymapper]</tt>. | The build uses the internal ScummVM keymapper. After the first start, ScummVM keys are assigned randomly. For remapping keys, you must edit <tt>.Games/.scummvmrc</tt> after the line with <tt>[keymapper]</tt>. | ||
Line 178: | Line 178: | ||
</pre> | </pre> | ||
== mgx (U9 and ZN5) (motomagx) == | |||
The build uses the internal ScummVM keymapper. After the first start, ScummVM keys are assigned randomly. For remapping keys, you must edit <tt>.Games/.scummvmrc</tt> after the line with <tt>[keymapper]</tt>. | The build uses the internal ScummVM keymapper. After the first start, ScummVM keys are assigned randomly. For remapping keys, you must edit <tt>.Games/.scummvmrc</tt> after the line with <tt>[keymapper]</tt>. |
edits