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m (Typo) |
(Better description for two issues in Castle of Dr. Brain) |
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=== VM === | === VM === | ||
* Castle of Dr. Brain: | * Castle of Dr. Brain: Some of the scrolling text in the computer trivia room (room 220) is not scrolled properly - i.e. it's 'stickied' on screen for a bit. Code related to this issue is inside GfxPaint16::kernelDisplay() (the text displacement code for SCI1 late games). This code fixes the KQ5 credits, but breaks this scene in Brain, so there must be a subtle bug somewhere | ||
* Castle of Dr. Brain: | * Castle of Dr. Brain: Loading a saved game made inside the puzzle room (room 360) shows an empty grey screen. That particular room does not have a background | ||
* Iceman: when playing the ball game, but standing on the right side, ego will walk against the net and the game will get seriously broken | * Iceman: when playing the ball game, but standing on the right side, ego will walk against the net and the game will get seriously broken | ||
* Iceman: displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene | * Iceman: displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene |
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