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m (another kAssertPalette change) |
(castle bug is definitely graphics, removed sound regression because that one got already fixed) |
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=== Graphics === | === Graphics === | ||
* Castle of Dr. Brain: Some of the scrolling text in the computer trivia room (room 220) is not scrolled properly - i.e. it's 'stickied' on screen for a bit. Code related to this issue is inside GfxPaint16::kernelDisplay() (the text displacement code for SCI1 late games). This code fixes the KQ5 credits, but breaks this scene in Brain, so there must be a subtle bug somewhere | |||
* Jones: windows in the center of the screen are sometimes off by one pixel | * Jones: windows in the center of the screen are sometimes off by one pixel | ||
* Jones VGA/CD: Main character sometimes rendered with wrong palette | * Jones VGA/CD: Main character sometimes rendered with wrong palette | ||
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=== Sound === | === Sound === | ||
* Freddy Pharkas: Calls unimplemented kDoAudio subop 12 while people are talking and subop 13 while the narrator's voice is heard | * Freddy Pharkas: Calls unimplemented kDoAudio subop 12 while people are talking and subop 13 while the narrator's voice is heard | ||
=== VM === | === VM === | ||
* Castle of Dr. Brain: Loading a saved game made inside the puzzle room (room 360) shows an empty grey screen. That particular room does not have a background | * Castle of Dr. Brain: Loading a saved game made inside the puzzle room (room 360) shows an empty grey screen. That particular room does not have a background | ||
* Iceman: when playing the ball game, but standing on the right side, ego will walk against the net and the game will get seriously broken | * Iceman: when playing the ball game, but standing on the right side, ego will walk against the net and the game will get seriously broken |
edits