1,554
edits
(Update many issues) |
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Russian is allowed here. Можно пиÑ?ать и по-руÑ?Ñ?ки. Я | Russian is allowed here. Можно пиÑ?ать и по-руÑ?Ñ?ки. Я переведу. [sev] | ||
== Short-term ToDos == | == Short-term ToDos == | ||
* Interface | * Interface | ||
** | ** handleConverseUpdate scrolls inventory too quickly | ||
** | ** Restore inventory functionality | ||
** Scrolling in inventory | ** Scrolling in inventory | ||
** Options dialog | ** Options dialog | ||
** Save/Load dialog | ** Save/Load dialog | ||
* Save/Load support | * Save/Load support | ||
** | ** Quick save/load works (use F7/F8) but always put actors at exit #0. | ||
== Long-term ToDos == | == Long-term ToDos == | ||
=== Bugs/misfeatures === | === Bugs/misfeatures === | ||
* Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it should be INTERVAL_EVENT | * Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it should be INTERVAL_EVENT | ||
* No script func should use ScriptDataWord directly. All of them should be converted to appropriate data types via getTYPE() functions | * No script func should use ScriptDataWord directly. All of them should be converted to appropriate data types via getTYPE() functions |