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**** Actually it should be able to do better with the libAudio implementation. | **** Actually it should be able to do better with the libAudio implementation. | ||
**** I just found that the SDL 'mixer' blocks when playing audio! That's the thread we do all the work in! | **** I just found that the SDL 'mixer' blocks when playing audio! That's the thread we do all the work in! | ||
***** Also, SDL creates threads that ALL have VFPU set. That's not efficient when switching contexts. | |||
*** Speeding up video decompression using vector unit | *** Speeding up video decompression using vector unit | ||
**** Doesn't seem likely for smush - not much parallel processing | **** Doesn't seem likely for smush - not much parallel processing |
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