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Difference between revisions of "Sierra Game Versions"

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explanation why we call sci2, sci21 and sci3 sci32
m (→‎SCI Games: remove unused SCI1 EGA section)
m (explanation why we call sci2, sci21 and sci3 sci32)
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SCI1 games were released as two versions: 16 color EGA and 256 color VGA versions. The 16 color versions are a lot "uglier" and also smaller in size, compared to their 256 color counterparts. This was done for people with CGA/EGA/TANDY video cards and a low-memory setup. SCI11 ended this tradition by adding a EGA graphics driver.
SCI1 games were released as two versions: 16 color EGA and 256 color VGA versions. The 16 color versions are a lot "uglier" and also smaller in size, compared to their 256 color counterparts. This was done for people with CGA/EGA/TANDY video cards and a low-memory setup. SCI11 ended this tradition by adding a EGA graphics driver.


SCI2, SCI21, and SCI3 can be collectively referred to as SCI32.
SCI2, SCI21, and SCI3 can be collectively referred to as SCI32 - because the released original interpreters were 32-bit executables.


== SCI0 (early) ==
== SCI0 (early) ==
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