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* Some Cinepak frames have corruption. | * Some Cinepak frames have corruption. | ||
** The Myst linking book video on D'ni has a corrupted Cinepak frame (data-wise). Right now, we just skip that frame (and throw a warning). It looks like QuickTime does this too. | ** The Myst linking book video on D'ni has a corrupted Cinepak frame (data-wise). Right now, we just skip that frame (and throw a warning). It looks like QuickTime does this too. | ||
** The CD (but | ** The CD (but ''not'' the DVD) version of Riven has two videos with a corrupt frame: the wood chipper (when power is directed elsewhere) and using the trap book before talking with Gehn (when not on Tay). | ||
* Unify the 8bpp to 16/32bpp code snippets. This is mostly done already. I have a patch to add it to graphics/conversion.h, but still waiting on that one. | * Unify the 8bpp to 16/32bpp code snippets. This is mostly done already. I have a patch to add it to graphics/conversion.h, but still waiting on that one. | ||
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* They (mostly) all use QuickTime video. | * They (mostly) all use QuickTime video. | ||
** 'QkBk' codec: "CDToons" video used by various Broderbund games. Also uses default QuickTime palettes | ** 'QkBk' codec: "CDToons" video used by various Broderbund games. Also uses default QuickTime palettes. | ||
** The re-release of Zoombinis uses Bink Video! | ** The re-release of Zoombinis uses Bink Video! | ||
** Some Kid Pix games use Smacker (in tSMK resources) | ** Some Kid Pix games use Smacker (in tSMK resources) |
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