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May 24 – June 7: Design and creation of base subsystems | May 24 – June 7: Design and creation of base subsystems | ||
June 7 – June 28: Refactoring of SDL backend | June 7 – June 28: Refactoring of SDL backend | ||
June 28 – July 12: Implementation of OpenGL support | June 28 – July 12: Implementation of OpenGL support | ||
July 12 – July 19: Iimplementation of OpenGL ES support | July 12 – July 19: Iimplementation of OpenGL ES support | ||
July 19 – August 14: Implementation of new SDL/OpenGL backends for other platform backends | July 19 – August 14: Implementation of new SDL/OpenGL backends for other platform backends |
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