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Difference between revisions of "SAGA/TODO"

205 bytes removed ,  15:52, 22 April 2005
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== Long-term ToDos ==
== Long-term ToDos ==
=== Bugs/misfeatures ===
=== Bugs/misfeatures ===
* And going to the house (from the overhead map) causes "ObjectMap::getHitZone wrong index 0x3!"
* Anim::readAnimHeader(): found different start: 2567. Fix Anim::play()! in ITE, when entering the forest.
* Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it should be INTERVAL_EVENT
* Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it should be INTERVAL_EVENT
* No script func should use ScriptDataWord directly. All of them should be converted to appropriate data types via getTYPE() functions
* No script func should use ScriptDataWord directly. All of them should be converted to appropriate data types via getTYPE() functions
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