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(Added Plugin Design Change Stuff) |
(Modified Plugin Design Change Plans) |
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For a next step, every game target in the config file can be given an "engine=MYENGINE" key-value pair. This way, the right engine plugin can be decided upon right away. If the "engine=" field is missing for a given game, we can just revert to the behavior of the "First Refinement" | For a next step, every game target in the config file can be given an "engine=MYENGINE" key-value pair. This way, the right engine plugin can be decided upon right away. If the "engine=" field is missing for a given game, we can just revert to the behavior of the "First Refinement" and automatically update the target in the config file with an "engine" key based on which engine the old behavior detects as correct for the game. | ||
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