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Difference between revisions of "SCI/TODO"

497 bytes removed ,  21:44, 2 July 2010
volume in lsl5 got fixed some days ago
(sound fading fine for sci32)
(volume in lsl5 got fixed some days ago)
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* LSL1: When getting killed, the mixer sound isn't fully played, but only the first part
* LSL1: When getting killed, the mixer sound isn't fully played, but only the first part
* LSL1: When getting killed, the sample (?) when Larry is getting up with the platform isn't played
* LSL1: When getting killed, the sample (?) when Larry is getting up with the platform isn't played
* LSL5: when saving sometimes the music volume changes to pretty low
* LSL5: almost at the end of the game in the scene, where larry receives a phonecall from the president - sound resource 294 isn't fading in. That's caused by the sound resource itself setting various channel volumes to 8-10 right at the start. Replacing the intro song (resource 100) with that song and it still plays fine in sierra sci. The intro song is not faded in, so we can assume that more ticker 0 commands are ignored
* LSL5: when playing poker at the casino - some music/sound issues (maybe the same as in castle of dr. brain)
* LSL5: when playing poker at the casino - some music/sound issues (maybe the same as in castle of dr. brain)


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