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Difference between revisions of "SCI/TODO"

213 bytes added ,  17:56, 12 July 2010
added lsl6 graphic issue
(added warnings lsl6)
(added lsl6 graphic issue)
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* LB2: The credits windows (about screen from the options menu) are incorrectly drawn above the character sprites
* LB2: The credits windows (about screen from the options menu) are incorrectly drawn above the character sprites
* LSL1 (new graphics code regression): doors at the casino wont open. A workaround is in place till the actual issue is found. Issue seems to be caused by signal of the door set too late or kAnimate being call too few times. If you move the .doit calling code to the end of kAnimate door will open. It may be caused by VM actually. Old graphics code worked fine, because kAnimate was differently implemented
* LSL1 (new graphics code regression): doors at the casino wont open. A workaround is in place till the actual issue is found. Issue seems to be caused by signal of the door set too late or kAnimate being call too few times. If you move the .doit calling code to the end of kAnimate door will open. It may be caused by VM actually. Old graphics code worked fine, because kAnimate was differently implemented
* LSL6: the ending scene right before the endcredits seems to have a port issue - the menubar should get black and the picture below it. In our sci the picture is starting on the upper left inside menubar instead
* PQ1: When driving map isn't updated, may also be something vm related
* PQ1: When driving map isn't updated, may also be something vm related
* PQ3: Highway (day 1) - speech window incorrectly placed
* PQ3: Highway (day 1) - speech window incorrectly placed
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